qw Level 1 of the Dungeon [Shop] Nevvut's Antique Armour Emporium a +0 robe (18 gold) a +0 robe (18 gold) a +0 ring mail (104 gold) the +10 fire dragon scales of Time Monsters {rF++ rC- rCorr Int+2} (3070 gold) Int: It affects your intelligence (+2). rF: It greatly protects you from fire. rC: It makes you vulnerable to cold. rCorr: It protects you from acid and corrosion. a +0 helmet (117 gold) a +0 chain mail (117 gold) a +0 ring mail (104 gold) [Shop] Natwell's Magic Scroll Emporium a scroll of vulnerability (44 gold) a scroll of teleportation (33 gold) a scroll of fear (44 gold) a scroll of fog (44 gold) a scroll of revelation (82 gold) a scroll of noise (11 gold) a scroll of blinking (82 gold) a scroll of enchant weapon (82 gold) [Shop] Zenuem's Magic Scroll Shoppe a scroll of fear (44 gold) a scroll of identify (22 gold) a scroll of identify (22 gold) a scroll of blinking (82 gold) a scroll of identify (22 gold) a scroll of identify (22 gold) a scroll of teleportation (33 gold) [Shop] Wolil's Distillery a potion of invisibility (88 gold) a potion of brilliance (44 gold) a potion of mutation (88 gold) a potion of invisibility (88 gold) a potion of might (44 gold) a potion of degeneration (11 gold) [Shop] Duhiguj's General Store a potion of magic (88 gold) 4 stones (4 gold) a potion of curing (33 gold) 7 stones (7 gold) a scroll of identify (22 gold) a potion of cancellation (88 gold) 3 stones (3 gold) (0, 0, D:1) a scroll of butterflies a scroll of amnesia (0, 5, D:1) a +0 dagger (2, -6, D:1) 4 stones (3, -12, D:1) a +0 spear (4, -14, D:1) a +0 dagger a hobgoblin corpse (skeletalised by now) (7, -17, D:1) a bat skeleton (8, -7, D:1) a quokka corpse (skeletalised by now) (13, -17, D:1) a +0 club (13, -7, D:1) a +0 dagger (14, -4, D:1) a quokka corpse a giant cockroach corpse (16, -2, D:1) a +0 club (20, -20, D:1) a bat corpse (skeletalised by now) (30, -24, D:1) a +0 dagger (30, -20, D:1) a rat corpse (skeletalised by now) (36, -20, D:1) a book of Beasts (36, -16, D:1) a +0 robe (39, 2, D:1) a +0 hat (40, 11, D:1) a +0 short sword 5 stones (49, 5, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a bat corpse (2, 6, D:2) a +0 dagger (22, 16, D:2) a throwing net