qw Level 1 of the Dungeon (0, 0, D:1) a +2 vampiric hand axe (6, -4, D:1) a +0 short sword (15, -4, D:1) a +0 chain mail (18, 1, D:1) a +0 club (19, 11, D:1) a scroll of butterflies (22, -6, D:1) a +0 dagger 2 stones (24, -2, D:1) a +0 whip (40, 27, D:1) a +0 club (42, 13, D:1) a +0 leather armour (45, -5, D:1) a +0 club Level 2 of the Dungeon (1, -7, D:2) a +0 dagger 4 stones (17, 7, D:2) 7 stones (22, 13, D:2) a +0 short sword 3 stones (39, 23, D:2) a +0 robe (43, 1, D:2) a +0 shortbow (43, 19, D:2) a +0 club (44, -8, D:2) a +0 hand axe (45, -4, D:2) 7 stones (49, -11, D:2) 2 scrolls of noise a +0 leather armour (53, 32, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 hammer (0, 9, D:3) a +0 hammer (0, 10, D:3) a +0 hammer (0, 11, D:3) a +0 hammer (1, 2, D:3) a +0 hammer (1, 7, D:3) the +1 robe of Ugext {*Corrode rElec Regen+} rElec: It insulates you from electricity. Regen: It increases your rate of health regeneration. *Corrode: It may corrode you when you take damage. a +0 scale mail a +0 hammer (1, 9, D:3) a +0 hammer (1, 10, D:3) a +0 hammer (2, 0, D:3) a +0 hammer (2, 2, D:3) a +0 hammer (2, 3, D:3) a +2 heavy hammer (2, 5, D:3) a +0 hammer (2, 6, D:3) a +0 hammer (2, 9, D:3) a +0 hammer (2, 10, D:3) a +0 hammer (2, 11, D:3) a +0 hammer (3, 1, D:3) a +0 hammer (3, 2, D:3) a +0 hammer (3, 4, D:3) a +0 hammer (5, -7, D:3) a +0 short sword 3 stones (15, 13, D:3) a potion of might (16, -3, D:3) a +0 club (16, 5, D:3) a +0 dagger of protection (16, 8, D:3) 8 gold pieces (17, 8, D:3) a potion of mutation (18, 8, D:3) 4 gold pieces (18, 17, D:3) 9 gold pieces (19, 21, D:3) a book of Displacement (23, 22, D:3) a book of Ice (29, 20, D:3) a +0 dagger of freezing (30, 25, D:3) a +0 dagger (37, 17, D:3) a scroll of immolation (38, 10, D:3) a +0 dagger a +0 leather armour (38, 18, D:3) a +0 dagger (44, 24, D:3) a book of the Hunter (47, 28, D:3) Great Wizards, Vol. II Level 4 of the Dungeon (0, 0, D:4) a +0 short sword (0, 23, D:4) a +0 mace (2, 12, D:4) a +0 short sword (7, 6, D:4) a book of the Spheres (8, 19, D:4) a +0 shortbow (13, 7, D:4) a +0 ring mail (14, 8, D:4) a +0 robe (18, 26, D:4) a +0 dagger a +0 robe (21, 3, D:4) a +0 dagger (22, 10, D:4) a staff of death (26, 14, D:4) 9 stones (28, 18, D:4) a +0 dagger a +0 ring mail (29, 6, D:4) a +0 club (30, 3, D:4) a +0 sling (31, 19, D:4) a +0 club (34, -2, D:4) a scroll of amnesia a potion of degeneration a ring of flight the +0 robe of Eternal Night {-Tele rCorr Dex+3 Archmagi} Dex: It affects your dexterity (+3). -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. Archmagi: It increases the power of your magical spells. (34, 25, D:4) a +0 hand axe (36, 23, D:4) a +0 club 3 stones (40, 27, D:4) 2 boomerangs (53, 4, D:4) a +0 pair of boots Level 5 of the Dungeon (0, 0, D:5) a +0 flail (1, 1, D:5) a +0 robe a +0 whip (1, 2, D:5) a +0 spear (1, 11, D:5) a +0 club a +0 leather armour a +0 hand axe a +0 chain mail a +0 whip a +0 robe a +0 dagger (2, 3, D:5) a +0 whip (4, -5, D:5) a +0 robe (4, 6, D:5) a +2 halberd of protection (10, -23, D:5) a potion of ambrosia (11, 5, D:5) a +0 halberd (14, -19, D:5) a +0 sling (16, 8, D:5) a +0 club (20, 26, D:5) a +0 spear (23, 16, D:5) the Incunabulum of Cooperative Fire Spells Type Level a - Sticky Flame Conjuration/Fire 4 b - Ignition Fire 8 c - Summon Horrible Things Summoning 8 (25, 13, D:5) a +0 giant club (26, -21, D:5) 4 stones (28, 14, D:5) a +0 robe (32, 2, D:5) a +0 vampiric long sword (38, -20, D:5) a +0 hand axe a +0 animal skin (40, -16, D:5) a frilled lizard corpse (skeletalised by now) (47, 6, D:5) a +0 robe Level 6 of the Dungeon (1, -40, D:6) a +0 short sword (1, 3, D:6) a +0 spear (7, -6, D:6) 5 poisoned darts (8, -22, D:6) a +0 club (8, -13, D:6) a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 hand axe (12, -15, D:6) a +0 shortbow (12, -12, D:6) a +0 hand axe a +0 hand axe (17, 14, D:6) 3 poisoned darts (22, -18, D:6) 5 stones (22, 5, D:6) a +0 scale mail (24, -6, D:6) 6 stones (26, 5, D:6) 2 stones (28, 9, D:6) a +0 giant club (29, 14, D:6) a +0 helmet (32, -35, D:6) a +0 dagger (still there?) a +0 robe of cold resistance (still there?) (34, -15, D:6) a +0 robe (34, -3, D:6) a +0 shortbow (38, -16, D:6) an adder corpse (skeletalised by now) (38, -15, D:6) a +0 orcbow a centaur corpse (skeletalised by now) (48, -4, D:6) a +1 falchion of protection Level 7 of the Dungeon (0, 0, D:7) a +0 short sword (1, -22, D:7) a +0 mace (1, -4, D:7) a +0 leather armour (2, -22, D:7) a wand of iceblast (8) (2, 1, D:7) a +0 battleaxe the Ecumenical Temple