Dungeon Crawl Stone Soup version 0.31-a0-188-g5e087ee2ca (webtiles) character file. Game seed: 5436631986225125999 30 qw the Shooter (level 3, -3/20 HPs) Began as a Deep Elf Hunter on June 23, 2023. Slain by Terence ... wielding a +0 flail of protection (6 damage) ... on level 2 of the Dungeon. The game lasted 00:00:17 (600 turns). qw the Shooter (Deep Elf Hunter) Turns: 600, Time: 00:00:18 Health: -3/20 AC: 6 Str: 10 XL: 3 Next: 3% Magic: 5/5 EV: 13 Int: 13 God: Gold: 33 SH: 0 Dex: 18 Spells: 2/2 levels left rFire . . . Y - +0 shortbow rCold . . . (shield currently unavailable) rNeg . . . g - +2 robe {Archmagi} rPois . (no helmet) rElec . (no cloak) rCorr . f - +1 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: archmagi @: no status effects A: no striking features a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 33 gold pieces. Skills: - Level 1.5 Fighting + Level 6.6 Ranged Weapons - Level 2.4 Dodging - Level 1.2 Stealth You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Inventory: Hand Weapons Y - a +0 shortbow (weapon) Armour f - a +1 pair of gloves (worn) g - a +2 robe of the Archmagi (worn) Potions d - a potion of resistance {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Message History Increase (S)trength, (I)ntelligence, or (D)exterity? You feel stronger. x2 An endoplasm comes into view. You shoot an arrow. The arrow hits the endoplasm! You kill the endoplasm! Found a sling and two hand axes. You now have 33 gold pieces (gained 15). Terence the Incautious comes into view. He is wielding a +0 flail of protection. Terence shouts! You shoot an arrow. The arrow hits Terence. Terence is lightly wounded. You shoot an arrow. The arrow hits Terence but does no damage. Terence is lightly wounded. You shoot an arrow. The arrow hits Terence. Terence is heavily wounded. Terence asks, "Do you want it fast or slow?" You shoot an arrow. The arrow hits Terence but does no damage. Terence is heavily wounded. You shoot an arrow. The arrow hits Terence. Terence is severely wounded. You shoot an arrow. The arrow hits Terence but does no damage. Terence is severely wounded. Terence hits you with a +0 flail of protection. You shoot an arrow. The arrow closely misses Terence. Terence hits you with a +0 flail of protection! Ouch! That really hurt! You shoot an arrow. The arrow hits Terence but does no damage. Terence is severely wounded. Terence hits you with a +0 flail of protection. You shoot an arrow. The arrow barely misses Terence. Terence closely misses you. You shoot an arrow. The arrow hits Terence but does no damage. Terence is severely wounded. Terence hits you with a +0 flail of protection. You die... ....... ....... #.......... #.......... #.........## ### ##.........?# #... ###.........@.# #..#. ............@##..#.. #####..........#.....# .......<............# ####................# ###..............# #.##.#.........# #. #.#.........# #. #.#)........# #. #............# You could see Terence. Vanquished Creatures A dart slug (D:1) 2 ball pythons (D:1) 5 endoplasms 4 hobgoblins (D:1) 2 jackals (D:1) 2 bats (D:1) 2 frilled lizards (D:1) 3 goblins (D:1) 3 kobolds (D:1) 2 rats (D:1) 26 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | qw the Deep Elf Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 3/3 0 | D:1 | 0 ||| qw: Version: 0.3-a-9-g12657ce 0 | D:1 | 0 ||| qw: Game counter: 4025 0 | D:1 | 0 ||| qw: Always use a shield: true 0 | D:1 | 0 ||| qw: God list: Okawaru 0 | D:1 | 0 ||| qw: Allow faded altars: false 0 | D:1 | 0 ||| qw: Do Orc after D:15 true 0 | D:1 | 0 ||| qw: Do second Lair branch before Depths: true 0 | D:1 | 0 ||| qw: Lair rune preference: random 0 | D:1 | 0 ||| qw: Plans: Normal 0 | D:1 | 0 ||| PLANNING D:1-11 156 | D:1 | 156 ||| Stepping ~*~*~tactically~*~*~ (outnumbered). 162 | D:1 | Reached XP level 2. HP: 16/16 MP: 4/4 165 | D:1 | Reached skill level 6 in Ranged Weapons 536 | D:1 | 536 ||| UPGRADING to +1 pair of gloves. 541 | D:1 | 541 ||| UPGRADING to +2 robe of the Archmagi. 551 | D:1 | 551 ||| DROPPING +0 leather armour. 552 | D:1 | 552 ||| READING scroll labelled GIOQE KE YZERI. 553 | D:1 | 553 ||| DROPPING scroll of butterflies. 577 | D:2 | Reached XP level 3. HP: 20/20 MP: 5/5 590 | D:2 | Noticed Terence 598 | D:2 | HP: 3/20 [Terence/+0 flail of protection (4)] 600 | D:2 | Slain by Terence Levels and vault maps discovered: D:1: dpeg_arrival_fog, layout_rooms, minmay_door_square, nicolae_concentric_dashed_squares_mild, minmay_tripent D:2: layout_rooms, serial_forest, infiniplex_forest_lined_room_2, infiniplex_forest_straight_3, infiniplex_forest_clump_curved, infiniplex_forest_clump_medium, infiniplex_forest_clump_cross, serial_shops, shop, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Ranged Weapons | 6 | 6.6 Fighting | | 1.5 Dodging | | 2.4 Stealth | | 1.2 Action || total ---------------------------++------- Fire: Shortbow || 77 Use: Scroll || 1 Armour: Leather armour || 9 Dodge: Dodged || 30 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 41 | 2 | 4.7 | 24 | 2 | 7.7 +---------+---------+-------+---------+---------+------- D:1 | 37 | 2 | 5.1 | 22 | 2 | 8.3 D:2 | 4 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+-------