Dungeon Crawl Stone Soup version 0.31-a0-188-g5e087ee2ca (webtiles) character file. Game seed: 15856446793459195239 176 qw the Skirmisher (level 5, 0/29 HPs) Began as a Deep Elf Hunter on June 23, 2023. Slain by a gnoll ... wielding a +0 whip (4 damage) ... on level 3 of the Dungeon. The game lasted 00:00:32 (1225 turns). qw the Skirmisher (Deep Elf Hunter) Turns: 1225, Time: 00:00:33 Health: 0/29 AC: 7 Str: 10 XL: 5 Next: 30% Magic: 7/7 EV: 9 Int: 14 God: Gold: 126 SH: 0 Dex: 18 Spells: 4/4 levels left rFire . . . Y - +1 shortbow rCold . . . (shield currently unavailable) rNeg . . . f - +0 scale mail rPois . (no helmet) rElec . d - +0 cloak rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: no striking features a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 126 gold pieces. Skills: - Level 1.5 Fighting + Level 8.8 Ranged Weapons - Level 2.4 Dodging - Level 1.2 Stealth You had 4 spell levels left. You didn't know any spells. Your spell library was empty. Inventory: Hand Weapons Y - a +1 shortbow (weapon) Armour d - a +0 cloak (worn) f - a +0 scale mail (worn) Potions b - a potion of heal wounds {unknown} e - a potion of attraction {unknown} g - a potion of curing {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:1 ( Message History Enter note: You shoot an arrow. The arrow hits the ball python. The ball python is moderately wounded. You shoot an arrow. The arrow closely misses the ball python. You shoot an arrow. The arrow hits the ball python. You kill the ball python! A gnoll and a goblin come into view. The gnoll shouts! The goblin shouts! You hear a shout! Enter note: Enter note: You shoot an arrow. The arrow hits the goblin! You kill the goblin! A gnoll comes into view. It is wielding a +0 club. A gnoll comes into view. It is wielding a +0 whip. You shoot an arrow. The arrow barely misses the gnoll. The gnoll shouts! The arrow hits the gnoll! The gnoll is severely wounded. A gnoll comes into view. It is wielding a +0 spear. You shoot an arrow. The arrow hits the gnoll. The gnoll is lightly wounded. You shoot an arrow. The arrow hits the gnoll! The gnoll is severely wounded. The gnoll hits you with a +0 flail. You shoot an arrow. The arrow hits the gnoll! You kill the gnoll! You shoot an arrow. The arrow hits the gnoll. The gnoll is heavily wounded. The gnoll hits you with a +0 club. You shoot an arrow. The arrow hits the gnoll! You kill the gnoll! The gnoll hits you from afar with a +0 spear! You shoot an arrow. The arrow barely misses the gnoll. The gnoll hits you with a +0 whip! A rat comes into view. The gnoll hits you from afar with a +0 spear. You shoot an arrow. The arrow barely misses the gnoll. The gnoll hits you with a +0 whip. You die... ################# ##.8.8.8.7.8.8.7.8 #.............%... #..8.8.7.7.8.8.8.8 #@################ #g).)..# ##.g..... ......# ......# ....... ....... ......r You could see 2 gnolls and a rat. Vanquished Creatures Terence (D:2) Natasha (thrice) (D:2) An adder (D:3) 2 gnolls (D:3) 3 worms (D:2) 2 dart slugs (D:2) An orc (D:3) 6 ball pythons 4 goblins 6 hobgoblins A kobold (D:1) A quokka (D:2) 5 frilled lizards 4 rats 40 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | qw the Deep Elf Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 3/3 0 | D:1 | 0 ||| qw: Version: 0.3-a-9-g12657ce 0 | D:1 | 0 ||| qw: Game counter: 4213 0 | D:1 | 0 ||| qw: Always use a shield: true 0 | D:1 | 0 ||| qw: God list: Okawaru 0 | D:1 | 0 ||| qw: Allow faded altars: false 0 | D:1 | 0 ||| qw: Do Orc after D:15 true 0 | D:1 | 0 ||| qw: Do second Lair branch before Depths: true 0 | D:1 | 0 ||| qw: Lair rune preference: random 0 | D:1 | 0 ||| qw: Plans: Normal 0 | D:1 | 0 ||| PLANNING D:1-11 298 | D:1 | Reached XP level 2. HP: 16/16 MP: 4/4 301 | D:1 | Reached skill level 6 in Ranged Weapons 324 | D:1 | Found Limohus's Weapon Shoppe. 465 | D:1 | 465 ||| UPGRADING to +0 cloak. 470 | D:1 | 470 ||| READING scroll labelled PEITA LOEGO. 471 | D:1 | 471 ||| READING scroll labelled ROUCRI EQOJULE. 476 | D:1 | 476 ||| READING scroll labelled WIABOU YHEFFE. 477 | D:1 | 477 ||| READING scroll labelled DOMAUV WYNWIRGH. 478 | D:1 | 478 ||| DROPPING scroll of butterflies. 523 | D:2 | HP: 4/16 [worm (1)] 598 | D:2 | Reached XP level 3. HP: 20/20 MP: 5/5 810 | D:2 | Noticed Natasha 810 | D:2 | Noticed Terence 815 | D:2 | Killed Natasha 816 | D:2 | Reached skill level 7 in Ranged Weapons 818 | D:2 | Killed Terence 819 | D:2 | Reached XP level 4. HP: 25/25 MP: 6/6 850 | D:2 | Noticed Natasha 854 | D:2 | Killed Natasha 855 | D:2 | Reached skill level 8 in Ranged Weapons 895 | D:2 | 895 ||| UPGRADING to +0 scale mail. 896 | D:2 | Noticed Natasha 902 | D:2 | HP: 3/25 [Natasha/puff of flame (6)] 905 | D:2 | Killed Natasha 906 | D:2 | Reached XP level 5. HP: 5/29 MP: 7/7 1006 | D:2 | 1006 ||| UPGRADING to +0 scale mail. 1016 | D:2 | 1016 ||| DROPPING +0 leather armour. 1017 | D:2 | 1017 ||| READING scroll labelled GEIRO OXEYM. 1224 | D:3 | HP: 4/29 [gnoll/+0 spear (5)] 1225 | D:3 | Slain by a gnoll Levels and vault maps discovered: D:1: giann_forest_graveyard, layout_basic, serial_shops, shop, minmay_misc_feat_five, hangedman_decor_lopped, eino_curves_03, dk_noncrumbling_4 D:2: layout_rooms, uniq_natasha, uniq_terence D:3: layout_basic, nicolae_overflows_in_rows, mainiacjoe_overflow_alcove_2, chequers_ecumenical_altar_grove, chequers_avenue Skill XL: | 1 2 3 4 | ---------------+-------------+----- Ranged Weapons | 6 7 8 | 8.8 Fighting | | 1.5 Dodging | | 2.4 Stealth | | 1.2 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Shortbow | 89 | 34 || 123 Use: Scroll | 4 | 1 || 5 Armour: Leather armour | 1 | || 1 Scale mail | | 2 || 2 Dodge: Dodged | 13 | 2 || 15 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 181 | 71 | 28.2 | 38 | 2 | 5.0 +---------+---------+-------+---------+---------+------- D:1 | 19 | 0 | 0.0 | 13 | 0 | 0.0 D:2 | 114 | 71 | 38.4 | 19 | 2 | 9.5 D:3 | 48 | 0 | 0.0 | 6 | 0 | 0.0 +---------+---------+-------+---------+---------+-------