qw Level 1 of the Dungeon (0, 0, D:1) 4 stones (1, 10, D:1) 4 stones a +0 dagger (4, 22, D:1) a +0 dagger (8, 24, D:1) a +0 club (15, 30, D:1) a +0 dagger (19, -3, D:1) a +0 whip (24, 9, D:1) a +0 chain mail (29, 44, D:1) a +0 club (30, 22, D:1) a +0 leather armour (32, 31, D:1) a +0 dagger (37, 33, D:1) a +0 short sword (41, 2, D:1) a +0 dagger (45, 24, D:1) a book of Scorching Level 2 of the Dungeon [Shop] Hafifus's Weapon Boutique a +0 dagger (20 gold) a +0 mace (30 gold) the +4 quarterstaff of Zaorohyu {heavy, Str+3 Int+2 Dex+2} (489 gold) Str: It affects your strength (+3). Int: It affects your intelligence (+2). Dex: It affects your dexterity (+2). a +0 short sword (30 gold) a +0 hand axe (30 gold) the +4 whip of Veeskoga {flame, rC- Str+7 SInv} (434 gold) Str: It affects your strength (+7). rC: It makes you vulnerable to cold. SInv: It lets you see invisible. a +0 dagger (20 gold) a +0 whip (25 gold) (2, 2, D:2) a potion of attraction a ring of flight a +0 leather armour (9, -1, D:2) a +0 dagger (11, -22, D:2) a +0 vampiric rapier (11, 0, D:2) a bat corpse (skeletalised by now) (12, 6, D:2) a book of Misfortune (15, 5, D:2) a +0 dagger (19, -18, D:2) a scroll of butterflies a +6 ring of intelligence (28, -23, D:2) a +0 spear (32, -9, D:2) 5 stones (33, -12, D:2) a +0 dagger (34, -14, D:2) a +0 club (35, -1, D:2) a +0 dagger (39, 0, D:2) 2 stones (40, -8, D:2) a book of Callings (46, -9, D:2) 3 boomerangs of dispersal a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a +0 rapier (5, -15, D:3) a +0 whip (6, -16, D:3) a +0 whip a gnoll corpse (7, -17, D:3) a +0 flail (7, 15, D:3) a rat corpse (15, -7, D:3) 6 stones (16, -27, D:3) a bat corpse (23, -23, D:3) a +0 mace (23, -4, D:3) a +0 long sword (27, -23, D:3) a +0 sling (29, -25, D:3) a +0 whip a kobold corpse (31, -11, D:3) a +0 hand axe (33, -24, D:3) a +0 chain mail (33, -16, D:3) a giant cockroach corpse (38, -9, D:3) a potion of mutation