qw Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (1, 10, D:1) a scroll of butterflies (1, 12, D:1) 4 stones (5, -20, D:1) a +0 rapier (18, -25, D:1) a +0 club 2 stones (43, -2, D:1) a +6 ring of intelligence a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a scarf of shadows (2, -28, D:2) a +0 dagger (15, -10, D:2) a +0 club (25, -24, D:2) a book of Geomancy (31, -44, D:2) a bat corpse (skeletalised by now) (35, -40, D:2) an adder corpse (skeletalised by now) (37, -39, D:2) a bat corpse (skeletalised by now) (41, -16, D:2) a +0 leather armour (45, -30, D:2) a +0 robe (46, -35, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) 2 scrolls of revelation (1, -3, D:3) a bat corpse (10, -5, D:3) a scroll of vulnerability (10, -1, D:3) a frilled lizard corpse (13, -4, D:3) a rat corpse (13, -3, D:3) a +0 dagger (20, 2, D:3) a +0 dagger (35, 6, D:3) a potion of brilliance (36, -8, D:3) 6 gold pieces (41, -1, D:3) 3 stones (45, 6, D:3) a wand of flame (21) (46, 6, D:3) 5 stones (46, 10, D:3) 6 curare-tipped darts (50, -11, D:3) a +0 short sword (56, 4, D:3) a bat corpse (skeletalised by now) (56, 10, D:3) a quokka corpse (skeletalised by now) (58, 1, D:3) a +0 whip