qw Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (3, 24, D:1) a +0 ring mail (4, 31, D:1) a potion of magic a scroll of butterflies (16, 7, D:1) a +0 whip (16, 31, D:1) 10 stones (19, 31, D:1) a +0 leather armour (23, 33, D:1) a +0 mace (26, 35, D:1) 6 stones (26, 36, D:1) 7 stones (44, 44, D:1) a +0 hand axe (47, 46, D:1) 5 stones (49, 11, D:1) a +0 short sword (53, 7, D:1) a +0 short sword 5 stones Level 2 of the Dungeon (0, 0, D:2) a +0 whip (8, -39, D:2) a +0 ring mail (9, -48, D:2) 6 poisoned darts (10, -25, D:2) a +0 dagger (17, -30, D:2) a potion of invisibility (21, -20, D:2) the +5 mace "Jixkosch" {drain, Drain rElec Int+10} Int: It affects your intelligence (+10). rElec: It insulates you from electricity. Drain: It drains your maximum health when unequipped. (22, -35, D:2) a +0 ring mail (26, -19, D:2) a +0 robe (28, -39, D:2) a +0 club (41, -8, D:2) a +0 dagger (44, -39, D:2) a +0 short sword 5 stones (46, -20, D:2) a +0 dagger (48, -39, D:2) a +0 ring mail (48, -18, D:2) a +0 ring mail (58, -53, D:2) a +0 club (60, -59, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail (2, -5, D:3) a +0 sling (15, -22, D:3) 19 gold pieces (15, -21, D:3) 6 stones (17, -25, D:3) a +4 flail of protection (unseen) (31, -24, D:3) a scorpion corpse (33, -16, D:3) a +0 robe (34, -27, D:3) a scroll of blinking (39, -32, D:3) a +0 dagger (40, -35, D:3) a +0 ring mail 3 boomerangs of dispersal a +0 flail an orc corpse (skeletalised by now) (41, -35, D:3) a +0 short sword an orc corpse (skeletalised by now) (42, -37, D:3) a +0 ring mail a +0 trident (45, -14, D:3) a +0 plate armour (52, -3, D:3) a +0 club (53, -2, D:3) a book of Winter Level 4 of the Dungeon (0, 0, D:4) 16 gold pieces (0, 1, D:4) 18 gold pieces (2, 1, D:4) a +0 dagger (2, 5, D:4) 9 gold pieces (4, 0, D:4) a ball python corpse