qw Level 1 of the Dungeon (0, 0, D:1) a +0 club (4, 5, D:1) a book of Frost (20, 9, D:1) a scroll of butterflies (28, -34, D:1) a +0 spear (32, 6, D:1) a +0 scale mail a +0 leather armour a scarf of harm (34, -14, D:1) a +0 club (35, -12, D:1) a +0 leather armour (51, 4, D:1) a +0 short sword (53, -12, D:1) a +0 club Level 2 of the Dungeon [Shop] The Oracle's Delphic Readings a book of the Tundra (416 gold) a book of Callings (260 gold) a book of Fire (572 gold) a book of Vapours (338 gold) a book of Necromancy (312 gold) Great Wizards, Vol. VII (390 gold) a book of Changes (234 gold) a scroll of noise (13 gold) a scroll of blinking (97 gold) a book of Burglary (260 gold) a scroll of amnesia (52 gold) (0, 0, D:2) a +0 club (6, -24, D:2) a +0 whip (9, -5, D:2) a +0 spear (14, -26, D:2) a +0 mace (15, -23, D:2) a hobgoblin corpse (skeletalised by now) (16, -24, D:2) a +0 ring mail (19, -27, D:2) a +0 dagger a goblin corpse (21, 4, D:2) 9 stones (24, -36, D:2) a +0 club 4 stones (28, -37, D:2) a scroll of amnesia (29, -39, D:2) a bat corpse (skeletalised by now) (29, -32, D:2) a potion of brilliance (32, -23, D:2) a +0 hand axe Level 3 of the Dungeon (0, 0, D:3) a +0 whip