Dungeon Crawl Stone Soup version 0.31-a0-189-ga26ba32dd1 (webtiles) character file. Game seed: 16906124857068668586 5 qw the Shooter (level 1, 0/12 HPs) Began as a Deep Elf Hunter on June 23, 2023. Slain by a quokka (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:03 (179 turns). qw the Shooter (Deep Elf Hunter) Turns: 179, Time: 00:00:03 Health: 0/12 AC: 3 Str: 8 XL: 1 Next: 66% Magic: 3/3 EV: 12 Int: 13 God: Gold: 0 SH: 0 Dex: 18 Spells: 0/0 levels left rFire . . . a - +0 shortbow rCold . . . (shield currently unavailable) rNeg . . . c - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Skills: - Level 1.5 Fighting + Level 5.7 Ranged Weapons - Level 2.4 Dodging - Level 1.2 Stealth You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Inventory: Hand Weapons a - a +0 shortbow (weapon) Armour c - a +0 leather armour (worn) Scrolls b - a scroll of butterflies Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History Found a whip. A goblin comes into view. It is wielding a +1 dagger of draining. You shoot an arrow. The arrow closely misses the goblin. You shoot an arrow. The arrow closely misses the goblin. You shoot an arrow. The arrow hits the goblin! You kill the goblin! You see here a +0 whip. Things that are here: a +1 dagger of draining; a goblin corpse Found an escape hatch in the floor. There is an escape hatch in the floor here. Found a stone staircase leading down. A quokka comes into view. Enter note: You shoot an arrow. The arrow hits the quokka. The quokka is lightly wounded. You shoot an arrow. The arrow hits the quokka. You kill the quokka! A goblin comes into view. It is wielding a +0 club. Enter note: You shoot an arrow. The arrow hits the goblin. You kill the goblin! A quokka comes into view. Found a scroll labelled ZUEZIB IBURGH. Enter note: You shoot an arrow. The arrow hits the quokka. The quokka is lightly wounded. You shoot an arrow. The arrow closely misses the quokka. The quokka bites you. You shoot an arrow. The arrow barely misses the quokka. The quokka closely misses you. You shoot an arrow. The arrow barely misses the quokka. The quokka bites you. x2 You shoot an arrow. The arrow hits the quokka but does no damage. The quokka is lightly wounded. The quokka bites you but does no damage. You shoot an arrow. The arrow closely misses the quokka. The quokka bites you. You die... #.# #..............# # #.# #.##.#########.#### #.# #.##.# #.##.. #.# #.##.# #..... #.# #.##.# ####.# #.# #.##.# #.# #.# #.##.# #.# #.####.##.##.# #.# #......@.....# #.# ########r)#### #.# ..# #.# ..# #.# ?.# ..# ..# ..# You could see a quokka. Vanquished Creatures 3 goblins (D:1) A quokka (D:1) A frilled lizard (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | qw the Deep Elf Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 3/3 0 | D:1 | 0 ||| qw: Version: 0.3-a-9-g12657ce 0 | D:1 | 0 ||| qw: Game counter: 4436 0 | D:1 | 0 ||| qw: Always use a shield: true 0 | D:1 | 0 ||| qw: God list: Okawaru 0 | D:1 | 0 ||| qw: Allow faded altars: false 0 | D:1 | 0 ||| qw: Do Orc after D:15 true 0 | D:1 | 0 ||| qw: Do second Lair branch before Depths: true 0 | D:1 | 0 ||| qw: Lair rune preference: random 0 | D:1 | 0 ||| qw: Plans: Normal 0 | D:1 | 0 ||| PLANNING D:1-11 177 | D:1 | HP: 3/12 [quokka (2)] 179 | D:1 | Slain by a quokka Levels and vault maps discovered: D:1: shiori_arrival_oz, layout_loops_ring, minmay_tromino_v7 Action || total ---------------------------++------- Fire: Shortbow || 15 Armour: Leather armour || 1 Dodge: Dodged || 1 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 8 | 0 | 0.0 | 5 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 8 | 0 | 0.0 | 5 | 0 | 0.0 +---------+---------+-------+---------+---------+-------