qw Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (0, 1, D:1) a +0 club (0, 2, D:1) a +0 club (7, 18, D:1) a scroll of butterflies (26, -16, D:1) a stone (31, -10, D:1) a +2 dagger of venom (32, 17, D:1) a +0 plate armour (39, -4, D:1) a book of Geomancy (45, 10, D:1) a +0 war axe (46, 12, D:1) 7 stones (46, 25, D:1) a +0 dagger (48, -4, D:1) 4 stones (49, 26, D:1) a +0 flail (52, 16, D:1) a +0 hand axe Level 2 of the Dungeon (0, 0, D:2) a +0 whip (9, -3, D:2) an adder corpse (skeletalised by now) (13, -26, D:2) a ball python skeleton (19, -17, D:2) a +0 club (22, -2, D:2) a +0 chain mail (24, -31, D:2) a +0 leather armour (24, -4, D:2) a book of Flames (26, -4, D:2) a +0 whip 5 stones (29, -39, D:2) a +0 robe (31, -35, D:2) a frilled lizard skeleton (39, -11, D:2) a +0 club a goblin corpse (skeletalised by now) (48, -22, D:2) a +0 ring mail (49, -19, D:2) a +0 short sword (50, -3, D:2) a +0 leather armour (65, -41, D:2) a +0 whip (66, -40, D:2) a throwing net (71, -37, D:2) a dart slug corpse