qw Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (2, 1, D:1) a +0 dagger 2 stones (3, 27, D:1) a +0 mace (6, 17, D:1) 5 stones (10, -10, D:1) a +0 dagger (18, 15, D:1) 6 stones (21, 2, D:1) a +0 dagger (28, 4, D:1) a +0 robe (38, -15, D:1) a +0 leather armour (41, 31, D:1) a +0 leather armour (42, 11, D:1) a potion of attraction a scroll of butterflies (48, -5, D:1) a staff of cold Level 2 of the Dungeon (0, 0, D:2) 5 stones (4, 5, D:2) a bat corpse (skeletalised by now) (9, 35, D:2) a Grand Grimoire (10, 42, D:2) a worm corpse (12, 4, D:2) a +0 dagger (20, 11, D:2) a +0 club (23, -5, D:2) the +0 chain mail "Zocauf" {rC+} rC: It protects you from cold. (24, 29, D:2) a book of Blasting (25, 30, D:2) a dart slug corpse (28, 18, D:2) a +0 hand axe (31, 25, D:2) a +0 sling (32, 24, D:2) a quokka corpse (37, 32, D:2) a bat corpse (43, 1, D:2) 4 stones (59, 16, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) a +0 club 4 stones (15, 6, D:3) a +0 leather armour (16, 20, D:3) a bat corpse