Dungeon Crawl Stone Soup version 0.31-a0-198-g2ad674f65e (webtiles) character file. Game seed: 5792494050984083100 32 qw the Shooter (level 3, 20/20 HPs) Began as a Deep Elf Hunter on June 24, 2023. Quit the game on level 2 of the Dungeon on June 25, 2023. The game lasted 00:02:55 (770 turns). qw the Shooter (Deep Elf Hunter) Turns: 770, Time: 00:02:56 Health: 20/20 AC: 0 Str: 10 XL: 3 Next: 8% Magic: 5/5 EV: 15 Int: 13 God: Gold: 79 SH: 0 Dex: 18 Spells: 2/2 levels left rFire . . . Y - melded +0 shortbow (freeze) rCold . . . (shield currently unavailable) rNeg . . . h - melded +0 ring mail rPois . (helmet currently unavailable) rElec . (cloak currently unavailable) rCorr . e - melded +0 pair of gloves SInv . (boots currently unavailable) Will ..... (no amulet) Stlth ++ (ring currently unavailable) HPRegen 0.23/turn (ring currently unavailable) MPRegen 0.09/turn %: no passive effects @: pig-form, very quick A: fast, no casting, small a: no special abilities You were on level 2 of the Dungeon. You were a filthy swine. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 79 gold pieces. Skills: - Level 1.5 Fighting + Level 6.7 Ranged Weapons - Level 2.4 Dodging - Level 1.2 Stealth You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Inventory: Hand Weapons Y - a +0 shortbow of freezing (melded) Armour e - a +0 pair of gloves (melded) f - a +2 ring mail of fire resistance h - a +0 ring mail (melded) Scrolls b - a scroll of identify {unknown} Potions a - a potion of mutation {unknown} c - a potion of invisibility {unknown} d - a potion of haste {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Hepliaklqana Annotations: D:2 Sigmund Message History Press ? for a list of commands and other information. Options error: Missing colour in message_colour setting: 'then' Enter note: Enter note: Enter note: Enter note: Enter note: 770 ||| PLANNING D:1-11 Options error: Missing colour in message_colour setting: 'then' 770 ||| UPGRADING to +2 ring mail of fire resistance. You can't wear anything in your present form. Upgrade_armour failed despite returning true. Options error: Missing colour in message_colour setting: 'then' Okay, then. Existing waypoints: (0) D:1 (1) D:2 Assign waypoint to what number? (0-9, D - delete waypoint) Okay, then. Level annotation: Sigmund Welcome back, qw the Deep Elf Hunter. Press ? for a list of commands and other information. Options error: Missing colour in message_colour setting: 'then' x2 Enter note: Enter note: Enter note: Enter note: Enter note: Lua error: [string "/dgldir/rcfiles/crawl-bot-git/qwlua.rc"]:3911: Error in coroutine: [string "/dgldir/rcfiles/crawl-bot-git/qwlua.rc"]:13283: attempt to compare nil with number Level annotation: Sigmund Welcome back, qw the Deep Elf Hunter. Press ? for a list of commands and other information. Options error: Missing colour in message_colour setting: 'then' Enter note: Enter note: Enter note: Enter note: Enter note: Lua error: [string "/dgldir/rcfiles/crawl-bot-git/qwlua.rc"]:3911: Error in coroutine: [string "/dgldir/rcfiles/crawl-bot-git/qwlua.rc"]:13283: attempt to compare nil with number Lua error: [string "/dgldir/rcfiles/crawl-bot-git/qwlua.rc"]:3911: Error in coroutine: cannot resume dead coroutine Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ... .@.# ## ...# .# ...# .# .... #."# .#... ##.... #..######.#..# ##..(<. #....@.h.#..######...... ##..[.#.....##........# #....#.....##........# #......._...#........# #...........#.....<..# #.............##.##### #..>.##......###..### #......%..#....##...## #......###..#..........# You could see Sigmund. Vanquished Creatures 2 endoplasms (D:1) A giant cockroach (D:2) 3 hobgoblins (D:1) 5 jackals 3 kobolds (D:1) 4 quokkas 3 ball pythons 2 bats 2 frilled lizards (D:1) A goblin (D:1) 2 rats (D:1) 28 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | qw the Deep Elf Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 3/3 0 | D:1 | 0 ||| qw: Version: 0.3-a-9-g12657ce 0 | D:1 | 0 ||| qw: Game counter: 4858 0 | D:1 | 0 ||| qw: Always use a shield: true 0 | D:1 | 0 ||| qw: God list: Okawaru 0 | D:1 | 0 ||| qw: Allow faded altars: false 0 | D:1 | 0 ||| qw: Do Orc after D:15 true 0 | D:1 | 0 ||| qw: Do second Lair branch before Depths: true 0 | D:1 | 0 ||| qw: Lair rune preference: random 0 | D:1 | 0 ||| qw: Plans: Normal 0 | D:1 | 0 ||| PLANNING D:1-11 95 | D:1 | Reached XP level 2. HP: 16/16 MP: 4/4 97 | D:1 | Reached skill level 6 in Ranged Weapons 565 | D:1 | 565 ||| UPGRADING to +0 pair of gloves. 570 | D:1 | 570 ||| UPGRADING to +0 ring mail. 580 | D:1 | 580 ||| DROPPING +0 leather armour. 581 | D:1 | 581 ||| READING scroll labelled COOSHR UBUORCH. 582 | D:1 | 582 ||| READING scroll labelled JUARPH TOVVILIH ZAR. 583 | D:1 | 583 ||| READING 3 scrolls labelled MUECIEN REORGH. 584 | D:1 | 584 ||| DROPPING scroll of butterflies. 585 | D:1 | 585 ||| DROPPING 2 scrolls of immolation. 621 | D:2 | Found a faded altar of an unknown god. 638 | D:2 | Reached XP level 3. HP: 20/20 MP: 5/5 708 | D:2 | Found a hazy altar of Hepliaklqana. 757 | D:2 | Noticed Sigmund 759 | D:2 | 759 ||| FLEEEEING. 760 | D:2 | 760 ||| FLEEEEING. 770 | D:2 | 770 ||| UPGRADING to +2 ring mail of fire resistance. 770 | D:2 | 770 ||| PLANNING D:1-11 770 | D:2 | 770 ||| UPGRADING to +2 ring mail of fire resistance. 770 | D:2 | Upgraded the game from 0.31-a0-196-g86fe4a5e66 to | 0.31-a0-198-g2ad674f65e 770 | D:2 | Quit the game Levels and vault maps discovered: D:1: amcnicky_arrival_double_pillar, layout_loops_cross, minmay_misc_feat_four_crosses D:2: layout_rooms, basic_ecumenical_altar, basic_altar, uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Ranged Weapons | 6 | 6.7 Fighting | | 1.5 Dodging | | 2.4 Stealth | | 1.2 Action || total ---------------------------++------- Melee: Unarmed || 1 Fire: Shortbow || 83 Use: Scroll || 3 Armour: Leather armour || 2 Ring mail || 6 Dodge: Dodged || 16 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 46 | 0 | 0.0 | 28 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 32 | 0 | 0.0 | 20 | 0 | 0.0 D:2 | 14 | 0 | 0.0 | 8 | 0 | 0.0 +---------+---------+-------+---------+---------+-------