qw Level 1 of the Dungeon (0, 0, D:1) a book of Spatial Translocations (1, -33, D:1) 4 stones (1, -15, D:1) 6 stones (3, -47, D:1) a +0 dagger (6, -41, D:1) a +0 mace (6, -32, D:1) a +1 dagger of protection 4 stones (9, -22, D:1) a +0 ring mail (12, -21, D:1) a +0 dagger (21, -55, D:1) a scroll of butterflies a +0 leather armour (24, -34, D:1) 2 boomerangs (38, -5, D:1) a +0 chain mail (41, -31, D:1) a +0 dagger (42, -28, D:1) a +0 dagger Level 2 of the Dungeon [Shop] Oqeoj's Distillery a potion of heal wounds (65 gold) a potion of mutation (104 gold) a potion of heal wounds (65 gold) a potion of cancellation (104 gold) a potion of heal wounds (65 gold) a potion of degeneration (13 gold) a potion of mutation (104 gold) [Shop] Jabaps's Jewellery Shoppe the ring of Ashenzari's Generosity {rElec rN+ Str+2 Slay+3 SInv} (650 gold) [ring of see invisible] Str: It affects your strength (+2). Slay: It affects your accuracy & damage with ranged weapons and melee (+3). rElec: It insulates you from electricity. rN: It protects you from negative energy. SInv: It lets you see invisible. a +6 ring of dexterity (468 gold) a +6 ring of intelligence (468 gold) an amulet of magic regeneration (390 gold) the ring of Utydifirph {rElec rN+ Str+4 Int+2} (605 gold) [ring of positive energy] Str: It affects your strength (+4). Int: It affects your intelligence (+2). rElec: It insulates you from electricity. rN: It protects you from negative energy. a ring of wizardry (390 gold) the amulet "Domueryl" {Reflect rPois Will+++ Str-4 SH+5} (790 gold) [amulet of reflection] It reflects blocked missile attacks. Str: It affects your strength (-4). rPois: It protects you from poison. SH: It affects your SH (+5). Will: It greatly increases your willpower. a +6 ring of intelligence (468 gold) [Shop] Xaomaugo's Book Shoppe a book of Debilitation (280 gold) a book of the Hunter (364 gold) a book of Blood (392 gold) a Young Poisoner's Handbook (280 gold) Inanul's Spellbook of Mercurial Assaults (616 gold) Spells Type Level a - Passwall Transmutation/Earth 2 b - Mephitic Cloud Conjuration/Poison/Air 3 c - Conjure Ball Lightning Conjuration/Air 6 d - Orb of Destruction Conjuration 7 a Trismegistus Codex (364 gold) a book of Beasts (532 gold) a book of Dreams (336 gold) a book of Blasting (560 gold) a book of Minor Magic (252 gold) [Shop] Hal Oczi's Assorted Antiques a wand of flame (23) (354 gold) a potion of curing (66 gold) a piece from Xom's chessboard (15/15) (440 gold) a +1 heavy spear (272 gold) [Shop] Teuthra's Antique Weapon Emporium a +0 flail (56 gold) the +1 mace "Ogrebane" {pain, rC+ Will+ Stlth+} (558 gold) rC: It protects you from cold. Will: It increases your willpower. Stlth: It makes you more stealthy. a +1 orcbow of electrocution (251 gold) a +1 morningstar of protection (188 gold) a +0 shortbow (48 gold) a +1 great mace of holy wrath (299 gold) a +0 hand axe (48 gold) a +1 heavy falchion (198 gold) (3, 22, D:2) 5 stones (4, 9, D:2) 4 stones (5, 29, D:2) a potion of brilliance a scroll of vulnerability a scroll of immolation (6, 23, D:2) a +0 dagger 3 stones (6, 26, D:2) a +6 ring of intelligence (7, 6, D:2) a +0 whip (9, 21, D:2) a +0 club 4 stones (11, -3, D:2) a +0 dagger 6 stones a +0 robe an amulet of magic regeneration (16, 17, D:2) a hobgoblin corpse (skeletalised by now) (23, 17, D:2) 5 stones (23, 27, D:2) a +0 leather armour (27, 28, D:2) a +0 quarterstaff (29, -7, D:2) 5 poisoned darts (34, 18, D:2) a +0 dagger (36, -3, D:2) a +0 dagger a stone (46, 13, D:2) a book of Callings Level 3 of the Dungeon (0, 0, D:3) a ball python skeleton (5, -12, D:3) a jackal corpse (skeletalised by now) (5, -9, D:3) a staff of fire (7, -14, D:3) a jackal corpse (skeletalised by now) (10, 4, D:3) a +0 buckler (11, -2, D:3) a +0 leather armour a +0 dagger an orc corpse (11, 14, D:3) 3 stones (13, -25, D:3) Maxwell's Memoranda (33, -15, D:3) a +0 ring mail (34, -20, D:3) a wand of charming (5) (35, -7, D:3) a +0 long sword