qw Level 1 of the Dungeon [Shop] Miboom Weirch's Jewellery Shoppe a +6 ring of intelligence (396 gold) a ring of fire (275 gold) a ring of see invisible (165 gold) the ring of Tuset {rCorr AC+4} (534 gold) [ring of protection] AC: It affects your AC (+4). rCorr: It protects you from acid and corrosion. a ring of protection from cold (275 gold) a ring of resist corrosion (220 gold) a ring of willpower (275 gold) (0, 0, D:1) a scroll of butterflies (3, 9, D:1) a +0 dagger (11, -4, D:1) a +0 robe (14, 17, D:1) 6 boomerangs (16, 0, D:1) a +0 dagger (19, 4, D:1) a +0 dagger (32, 11, D:1) a +0 club (35, 1, D:1) a +0 dagger (45, -8, D:1) 2 stones Level 2 of the Dungeon [Shop] Gaqi's Assorted Antiques a +0 falchion (84 gold) a potion of magic (224 gold) a potion of mutation (224 gold) a scroll of silence (266 gold) the +6 short sword of the Living Dead {spect, Will+ Dex+4} (1638 gold) Dex: It affects your dexterity (+4). Will: It increases your willpower. a scroll of fear (112 gold) a ring of magical power (560 gold) [Shop] Anump's Book Emporium an Inescapable Atlas (416 gold) a book of the Tundra (416 gold) a book of the Earth (650 gold) Maxwell's Memoranda (494 gold) the Almanac of Leaden Relocation (494 gold) Spells Type Level a - Apportation Translocation 1 b - Momentum Strike Conjuration/Translocation 2 c - Lesser Beckoning Translocation 2 d - Gell's Gravitas Translocation 3 e - Leda's Unmaking Conjuration/Earth 6 a book of Misfortune (468 gold) a book of Displacement (286 gold) a book of Cantrips (156 gold) Ozocubu's Autobiography (312 gold) [Shop] Riemeror's Book Emporium Maxwell's Memoranda (494 gold) a Young Poisoner's Handbook (260 gold) a book of Frost (260 gold) a book of Armaments (468 gold) a book of Displacement (286 gold) a manual of Armour (1040 gold) a book of Beasts (494 gold) the Folio of the Torch (520 gold) Spells Type Level a - Ignite Poison Fire/Transmutation/Poison 3 b - Fireball Conjuration/Fire 5 c - Fire Storm Conjuration/Fire 9 a book of the Senses (416 gold) (0, 0, D:2) a +0 chain mail (37, 2, D:2) a +0 dagger (39, 5, D:2) a +0 club Level 3 of the Dungeon (20, -4, D:3) a potion of brilliance (21, -18, D:3) a potion of berserk rage a potion of lignification a potion of brilliance a +0 leather armour (23, -14, D:3) a +0 club a +0 robe (29, -1, D:3) a +0 chain mail (39, -6, D:3) a +0 club (42, -19, D:3) a +0 short sword (43, -23, D:3) 2 stones (43, 17, D:3) a quokka corpse (skeletalised by now) (44, 28, D:3) a book of the Wilderness (45, 20, D:3) a +0 club (46, 19, D:3) an adder corpse (skeletalised by now) (46, 20, D:3) a ball python corpse (skeletalised by now) (47, 21, D:3) a +0 short sword an orc corpse (skeletalised by now) (47, 24, D:3) a +0 club a goblin corpse (skeletalised by now) (50, 27, D:3) a +0 hand axe Level 4 of the Dungeon (0, 0, D:4) a book of Burglary (2, -10, D:4) a +0 robe (6, -11, D:4) a book of Minor Magic (12, 0, D:4) a hobgoblin corpse (35, -55, D:4) a quokka corpse (39, -51, D:4) a hobgoblin corpse (40, -52, D:4) a +0 dagger a +0 robe an orc corpse