Dungeon Crawl Stone Soup version 0.31-a0-198-g2ad674f65e (webtiles) character file. Game seed: 6790823148357528449 96 qw the Shooter (level 4, 0/25 HPs) Began as a Deep Elf Hunter on June 25, 2023. Slain by an orc ... wielding a +0 war axe (1 damage) ... on level 3 of the Dungeon. The game lasted 00:00:36 (1725 turns). qw the Shooter (Deep Elf Hunter) Turns: 1725, Time: 00:00:37 Health: 0/25 AC: 5 Str: 10 XL: 4 Next: 41% Magic: 6/6 EV: 11 Int: 14 God: Gold: 84 SH: 0 Dex: 18 Spells: 3/3 levels left rFire . . . Y - +0 shortbow rCold . . . (shield currently unavailable) rNeg . . . e - +0 ring mail rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: no striking features a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 84 gold pieces. Skills: - Level 1.5 Fighting + Level 7.8 Ranged Weapons - Level 2.4 Dodging - Level 1.2 Stealth You had 3 spell levels left. You didn't know any spells. Your spell library was empty. Inventory: Hand Weapons Y - a +0 shortbow (weapon) Armour e - a +0 ring mail (worn) Scrolls a - a scroll of identify Potions b - a potion of enlightenment c - a potion of might {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:2 1 runed translucent door, Crazy Yiuf Message History The orc shouts! x2; You hear a shout! The orc priest looks braver for a moment. You hear a shout! You shoot an arrow. The arrow hits the orc priest. The orc priest is moderately wounded. You hear a shout! The orc priest looks braver for a moment. You shoot an arrow. The arrow hits the orc priest. The orc priest is severely wounded. The orc priest closely misses you. You shoot an arrow. The arrow closely misses the orc priest. You shoot an arrow. The arrow hits the orc priest but does no damage. The orc priest is severely wounded. The orc priest hits you but does no damage. An orc comes into view. It is wielding a +0 hand axe. You shoot an arrow. The arrow closely misses the orc priest. The orc priest hits you but does no damage. You shoot an arrow. The arrow hits the orc priest. The orc priest is almost dead. The orc hits you with a +0 war axe. You shoot an arrow. The arrow hits the orc priest but does no damage. The orc priest is almost dead. The orc priest barely misses you. The orc hits you with a +0 hand axe. The orc closely misses you. You shoot an arrow. The arrow hits the orc priest! You kill the orc priest! The orc hits you with a +0 hand axe. The orc hits you with a +0 war axe. You shoot an arrow. The arrow hits the orc. The orc is severely wounded. The orc hits you with a +0 hand axe. The orc hits you but does no damage. The orc barely misses you. The orc misses you. The orc hits you but does no damage. The orc hits you with a +0 hand axe. You shoot an arrow. The arrow hits the orc! You kill the orc! The orc hits you with a +0 war axe. You die... #. ... ## (.# .##.## .....# ....# ####)...# #.<@o.# #..o#.# #.....# #...### #...# #...# #...# ##### You could see 2 orcs. Vanquished Creatures An orc priest (D:3) 2 adders (D:2) 2 dart slugs (D:1) An orc (D:3) A ball python (D:2) 7 endoplasms 2 giant cockroaches 2 goblins (D:1) 3 hobgoblins 6 jackals (D:2) 3 kobolds A quokka (D:2) 4 bats 3 frilled lizards 4 rats (D:1) 42 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | qw the Deep Elf Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 3/3 0 | D:1 | 0 ||| qw: Version: 0.3-a-22-g0ed2b0b 0 | D:1 | 0 ||| qw: Game counter: 5116 0 | D:1 | 0 ||| qw: Melee chars always use a shield: true 0 | D:1 | 0 ||| qw: God list: Okawaru 0 | D:1 | 0 ||| qw: Allow faded altars: false 0 | D:1 | 0 ||| qw: Do Orc after clearing Dungeon:15 true 0 | D:1 | 0 ||| qw: Do second Lair branch before Depths: true 0 | D:1 | 0 ||| qw: Lair rune preference: random 0 | D:1 | 0 ||| qw: Goals: Normal 0 | D:1 | 0 ||| PLANNING D:1-11 100 | D:1 | 100 ||| FLEEEEING. 101 | D:1 | 101 ||| FLEEEEING. 103 | D:1 | 103 ||| FLEEEEING. 104 | D:1 | 104 ||| FLEEEEING. 105 | D:1 | 105 ||| FLEEEEING. 106 | D:1 | 106 ||| FLEEEEING. 196 | D:1 | Found a faded altar of an unknown god. 226 | D:1 | 226 ||| DROPPING scroll of butterflies. 230 | D:1 | Reached skill level 6 in Ranged Weapons 230 | D:1 | Reached XP level 2. HP: 16/16 MP: 4/4 647 | D:1 | HP: 3/16 [frozen (2)] 1045 | D:1 | 1045 ||| UPGRADING to +0 ring mail. 1055 | D:1 | 1055 ||| DROPPING +0 leather armour. 1056 | D:1 | 1056 ||| READING scroll labelled FIYMMI ABLE. 1095 | D:2 | Reached XP level 3. HP: 20/20 MP: 5/5 1151 | D:2 | Reached skill level 7 in Ranged Weapons 1442 | D:2 | Found a runed translucent door. 1443 | D:2 | Noticed Crazy Yiuf 1463 | D:2 | Reached XP level 4. HP: 25/25 MP: 6/6 1643 | D:2 | 1643 ||| READING scroll labelled FUFES MAQAOSHIAX. 1644 | D:2 | 1644 ||| READING scroll labelled UCECUNN XYZYDY. 1645 | D:2 | 1645 ||| READING scroll labelled XAOHEBB POICI. 1690 | D:2 | 1690 ||| READING 2 scrolls of identify. 1690 | D:2 | 1690 ||| IDENTIFYING fuming puce potion 1724 | D:3 | HP: 6/25 [orc/+0 hand axe (3)] 1724 | D:3 | HP: 1/25 [orc/+0 hand axe (5)] 1725 | D:3 | Slain by an orc Levels and vault maps discovered: D:1: dpeg_arrival_water_temple_mockup, layout_basic, shapermc_ecumenical_altar_gd, minmay_misc_feat_iff, chequers_serial_rivers_micro_a, minivault_27 D:2: layout_rooms, uniq_crazy_yiuf_cottage D:3: layout_rooms, nicolae_overflow_ecumenical_swirl, chequers_arboretum, minmay_checkerbox, uniq_grinder Skill XL: | 1 2 3 | ---------------+----------+----- Ranged Weapons | 6 7 | 7.8 Fighting | | 1.5 Dodging | | 2.4 Stealth | | 1.2 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Shortbow | 117 | 11 || 128 Use: Scroll | 1 | 4 || 5 Armour: Leather armour | 5 | || 5 Ring mail | 9 | 4 || 13 Dodge: Dodged | 30 | 5 || 35 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 141 | 0 | 0.0 | 42 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 39 | 0 | 0.0 | 21 | 0 | 0.0 D:2 | 58 | 0 | 0.0 | 19 | 0 | 0.0 D:3 | 44 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+-------