qw Level 1 of the Dungeon (0, 0, D:1) a +0 club (2, 6, D:1) a +0 trident (9, 26, D:1) a +0 dagger (10, -7, D:1) a +0 club (14, -7, D:1) a +0 dagger (23, -9, D:1) a scroll of butterflies a +0 leather armour (27, 14, D:1) a +0 robe (29, 2, D:1) a +0 club (30, 8, D:1) a +0 dagger (33, 11, D:1) a +0 club (37, 12, D:1) a hobgoblin skeleton (37, 14, D:1) a +0 whip 3 stones (41, -4, D:1) a +1 short sword of draining (42, 14, D:1) a +1 dagger of freezing (46, 24, D:1) a +0 club (49, 21, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a hobgoblin corpse (0, 1, D:2) a +0 short sword (5, 5, D:2) a +0 short sword a +0 ring mail (6, 12, D:2) a +0 dagger a goblin corpse (16, 21, D:2) a +0 sling (16, 24, D:2) an adder corpse (16, 27, D:2) a rat corpse (30, 7, D:2) 11 gold pieces (33, 3, D:2) a potion of mutation (36, 7, D:2) a worm corpse