qw Level 1 of the Dungeon (0, 0, D:1) a +0 mace (7, -5, D:1) a +0 dagger 5 stones (19, -20, D:1) a +0 antimagic hand axe (29, -24, D:1) a +0 club (31, -8, D:1) a frilled lizard corpse (skeletalised by now) (35, -28, D:1) a potion of ambrosia a scroll of butterflies a +0 leather armour (39, -1, D:1) a bat skeleton (40, 2, D:1) a jackal corpse (41, -1, D:1) a jackal corpse (skeletalised by now) (44, -1, D:1) a frilled lizard corpse (skeletalised by now) (50, 1, D:1) a +0 spear (51, -11, D:1) a +0 dagger 5 stones (57, -19, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a jackal corpse (2, -1, D:2) a bat corpse (3, 12, D:2) a potion of degeneration (5, 0, D:2) a +0 club a jackal corpse (6, -3, D:2) a bat corpse (8, 10, D:2) a dart slug corpse (12, 11, D:2) 9 stones (14, -1, D:2) a frilled lizard corpse (17, 5, D:2) a scroll of revelation (20, 1, D:2) a book of Geomancy