qw Level 1 of the Dungeon [Shop] Diamal Meysch's Antique Armour Shoppe the +9 plate armour "Sadoacum" {+Blink Will- Int-4 Slay+6} (3121 gold) Int: It affects your intelligence (-4). Slay: It affects your accuracy & damage with ranged weapons and melee (+6). +Blink: It lets you blink. Will: It decreases your willpower. a +3 chain mail of cold resistance (874 gold) a +1 robe of cold resistance (419 gold) a +0 robe (23 gold) a +0 robe (23 gold) a +1 leather armour of poison resistance (363 gold) a +0 leather armour (66 gold) a +0 leather armour (66 gold) a +0 ring mail (132 gold) a +0 scale mail (132 gold) [Shop] Towninuo's Magic Scroll Shop 3 scrolls of revelation (292 gold) a scroll of poison (52 gold) a scroll of identify (26 gold) a scroll of immolation (52 gold) a scroll of teleportation (39 gold) a scroll of identify (26 gold) a scroll of identify (26 gold) a scroll of summoning (123 gold) a scroll of torment (123 gold) [Shop] Femor's Jewellery Shop a +5 ring of evasion (360 gold) a ring of poison resistance (200 gold) a +4 ring of slaying (780 gold) a ring of resist corrosion (200 gold) an amulet of guardian spirit (300 gold) an amulet of reflection (300 gold) an amulet of faith (400 gold) an amulet of magic regeneration (300 gold) [Shop] Bojygerch's Antique Armour Emporium a +0 ring mail (60 gold) a +2 plate armour of fire resistance (600 gold) a +0 leather armour (30 gold) the +2 plate armour of Anewk {rF+ Int+4 Stlth-} (810 gold) Int: It affects your intelligence (+4). rF: It protects you from fire. Stlth: It makes you less stealthy. the +1 helmet "Tuod" {Dex+4} (373 gold) Dex: It affects your dexterity (+4). a +0 pair of boots (67 gold) the +1 robe "Byuhav" {rF+ Archmagi} (505 gold) rF: It protects you from fire. Archmagi: It increases the power of your magical spells. the +2 robe of the Known World {rCorr} (349 gold) rCorr: It protects you from acid and corrosion. a +2 plate armour of positive energy (555 gold) (0, 0, D:1) a +0 club a goblin corpse (skeletalised by now) (2, -6, D:1) a stone (2, -5, D:1) a +0 whip 5 stones a kobold corpse (skeletalised by now) (8, 9, D:1) 2 poisoned darts (9, 10, D:1) a +0 robe (14, 25, D:1) a +0 mace (18, 46, D:1) a +0 dagger (18, 48, D:1) a +0 dagger 3 stones (23, 20, D:1) a +0 club (26, -1, D:1) 2 stones (29, 0, D:1) a potion of brilliance a scroll of butterflies a +0 leather armour (29, 3, D:1) a +0 sling (36, 29, D:1) a book of the Tundra (37, 30, D:1) 6 datura-tipped darts Level 2 of the Dungeon (0, 0, D:2) 5 stones (2, -3, D:2) a +0 leather armour (9, -6, D:2) a +0 whip a +6 ring of intelligence (18, 19, D:2) a +0 club (19, 19, D:2) a +0 dagger a goblin corpse (20, 24, D:2) a +0 short sword (21, -9, D:2) a frilled lizard corpse (21, 23, D:2) an adder corpse (22, 10, D:2) a +0 dagger (22, 24, D:2) a +0 club (24, 22, D:2) a +0 whip a kobold corpse (28, -5, D:2) a potion of curing (30, 6, D:2) a +0 whip a kobold corpse (34, 37, D:2) 2 poisoned darts (36, 32, D:2) a book of Displacement (36, 33, D:2) a +0 robe (38, 29, D:2) a +0 dagger 5 stones (39, 27, D:2) a +0 club a goblin corpse