qw Level 1 of the Dungeon (0, 0, D:1) 3 stones (4, -19, D:1) a +0 club (6, -27, D:1) a +0 club (7, -10, D:1) 9 stones (11, -14, D:1) a +0 hand axe (22, -5, D:1) a book of Cantrips (30, 8, D:1) a +0 dagger (32, -1, D:1) a +0 robe (33, -24, D:1) a +0 short sword (35, -23, D:1) a +0 dagger (47, -9, D:1) a scroll of butterflies (50, 8, D:1) a +0 dagger Level 2 of the Dungeon [Shop] Oledawk's Jewellery Emporium an amulet of magic regeneration (420 gold) a ring of ice (350 gold) a +6 ring of strength (504 gold) a ring of resist corrosion (280 gold) the ring "Anill" {Wiz rElec Str+3 Dex-2} (645 gold) [ring of wizardry] It improves your spell success rate. Str: It affects your strength (+3). Dex: It affects your dexterity (-2). rElec: It insulates you from electricity. a +5 ring of evasion (504 gold) a +6 ring of strength (504 gold) a ring of poison resistance (280 gold) a ring of protection from cold (350 gold) [Shop] Qirin's Armour Shop a +1 leather armour of fire resistance (140 gold) a +2 pair of gloves of stealth (215 gold) a +0 robe (7 gold) a +2 pair of boots of rampaging (215 gold) a +3 ring mail of cold resistance (260 gold) the +0 ring mail of Ryem {Int-4 Dex+4} (110 gold) Int: It affects your intelligence (-4). Dex: It affects your dexterity (+4). a +0 ring mail (40 gold) a +0 ring mail (40 gold) a +0 plate armour of cold resistance (300 gold) (1, -4, D:2) 7 stones (2, -11, D:2) a +0 short sword 4 stones (2, 16, D:2) 2 javelins (8, 13, D:2) a +0 short sword (10, 15, D:2) a book of Lightning (10, 33, D:2) a bat corpse (skeletalised by now) (16, -9, D:2) a book of Blood (16, 30, D:2) a +0 dagger (26, -12, D:2) a +0 short sword (26, 4, D:2) a +0 tower shield (41, -6, D:2) a +0 club (45, -13, D:2) a +0 club (46, 19, D:2) a +0 whip 5 stones (50, 13, D:2) the +8 spear of the Endless March {flame, rElec Int+2} Int: It affects your intelligence (+2). rElec: It insulates you from electricity. (51, 29, D:2) a +0 whip (58, 26, D:2) the +2 leather armour of Jorah {Int+3} Int: It affects your intelligence (+3). a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (1, -2, D:3) a +0 dagger (2, -3, D:3) a +0 club a +0 tower shield (3, 2, D:3) a +0 whip 2 stones a kobold corpse (4, -5, D:3) a ball python corpse (4, -1, D:3) a scroll of identify 7 gold pieces (4, 1, D:3) a +0 club a goblin corpse