qw Level 1 of the Dungeon (0, 0, D:1) a +0 sling (0, 23, D:1) Ozocubu's Autobiography (4, -9, D:1) a +0 club (5, 9, D:1) a +0 mace (9, 0, D:1) 7 stones (10, 30, D:1) a +0 club (17, -7, D:1) a book of Winter (17, 0, D:1) a scroll of butterflies (24, 4, D:1) a +0 leather armour (40, 17, D:1) 5 stones Level 2 of the Dungeon (10, -18, D:2) a +0 rapier (12, 9, D:2) a +0 dagger (12, 23, D:2) a +0 club (22, -25, D:2) a +0 club (25, 15, D:2) a +0 hand axe (29, 1, D:2) a +0 sling a +0 dagger (34, 1, D:2) a +0 robe (40, 25, D:2) a +0 spear (42, 25, D:2) a +0 leather armour (48, 22, D:2) a +0 robe (51, 31, D:2) the +1 hand axe of Zin's Indignation {venom, *Slow +Blink Fly rF+ rN+} rF: It protects you from fire. rN: It protects you from negative energy. Fly: It grants you flight. +Blink: It lets you blink. *Slow: It may slow you when you take damage. Level 3 of the Dungeon (1, -2, D:3) an adder corpse (skeletalised by now) (11, -22, D:3) 8 stones (11, -17, D:3) a +0 plate armour (22, -22, D:3) a +0 falchion Level 5 of the Dungeon (0, 0, D:5) a jackal corpse (5, 22, D:5) a scorpion corpse (9, 4, D:5) a wand of flame (15) Level 6 of the Dungeon (0, 0, D:6) a hound corpse (skeletalised by now) (2, -14, D:6) 5 stones (2, 10, D:6) a +0 dagger a +0 ring mail an orc corpse (skeletalised by now) (5, 9, D:6) a potion of invisibility 2 scrolls of fear