qw Level 1 of the Dungeon (0, 0, D:1) a book of Callings (11, 11, D:1) a +0 short sword (12, -25, D:1) a +0 dagger (13, 21, D:1) a +0 leather armour (14, 13, D:1) a scroll of noise a potion of brilliance a scroll of butterflies (15, 11, D:1) a +0 spear (16, 24, D:1) 8 stones (17, 31, D:1) an amulet of magic regeneration a +0 leather armour (19, 14, D:1) a +0 dagger (25, 2, D:1) a +0 dagger (28, -9, D:1) 6 stones (39, -5, D:1) a +0 spear (42, 11, D:1) a book of Party Tricks (52, 0, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a worm corpse (0, 7, D:2) a +0 falchion a +0 chain mail (1, 0, D:2) a giant cockroach corpse (6, -2, D:2) a +0 leather armour (10, 11, D:2) a +0 club (11, -11, D:2) 4 gold pieces (11, -7, D:2) a +0 dagger (13, -8, D:2) a +0 mace (22, -6, D:2) 8 stones (28, -10, D:2) a staff of air (29, 42, D:2) a wand of quicksilver (6) (32, 41, D:2) a +0 ring mail (33, 42, D:2) a staff of air (34, 32, D:2) 3 stones (38, 37, D:2) 6 stones (39, 8, D:2) a +0 dagger (42, -1, D:2) an adder corpse (skeletalised by now)