qw Level 1 of the Dungeon (7, -4, D:1) a +0 short sword (18, 2, D:1) a book of Armaments (19, 23, D:1) a +0 flail (27, 4, D:1) a +0 whip (28, -14, D:1) a potion of degeneration a scroll of butterflies a scroll of fog (34, 22, D:1) a +0 plate armour Level 2 of the Dungeon (0, 0, D:2) a +0 club (0, 1, D:2) a +0 dagger a +0 club a goblin corpse (skeletalised by now) (0, 5, D:2) a +0 dagger a +0 dagger a +0 club a goblin corpse (1, 6, D:2) a +0 short sword of speed a +0 animal skin a +1 dagger of protection (4, -28, D:2) a bat corpse (6, -25, D:2) a +0 leather armour (9, -29, D:2) a +0 club a gnoll corpse (11, -35, D:2) a ball python corpse (11, -34, D:2) a +0 dagger a goblin corpse (18, 3, D:2) a +0 dagger (19, -33, D:2) a book of Burglary (22, -22, D:2) a +0 short sword (24, -9, D:2) 4 javelins (26, -10, D:2) a +0 mace a +0 chain mail a quokka corpse (skeletalised by now) the human corpse of Terence (skeletalised by now) (26, 1, D:2) a bat corpse (skeletalised by now) (38, -16, D:2) a +0 short sword a kobold corpse (skeletalised by now)