qw Level 1 of the Dungeon (3, 4, D:1) a potion of degeneration a scroll of butterflies (7, -25, D:1) a +0 club (12, -29, D:1) a +0 rapier (22, -30, D:1) a +0 robe (31, 9, D:1) 5 stones (32, -10, D:1) a +0 short sword 3 stones (38, -12, D:1) a +0 hand axe (47, -4, D:1) a +0 antimagic short sword (48, -23, D:1) an orb of energy (49, 3, D:1) a +0 short sword (50, 5, D:1) a +0 sling Level 2 of the Dungeon (0, 0, D:2) a potion of magic a scroll of revelation a ring of magical power a +0 leather armour (4, 9, D:2) a +0 war axe (5, 12, D:2) a +1 whip of venom (12, 3, D:2) a staff of conjuration (17, 43, D:2) a +0 club (24, -8, D:2) 3 stones (29, 29, D:2) a +0 dagger (32, 17, D:2) a +0 dagger (32, 22, D:2) 4 boomerangs (37, -12, D:2) a +0 robe (46, 19, D:2) 5 atropa-tipped darts (51, 19, D:2) a +4 short sword of venom Level 3 of the Dungeon (17, 10, D:3) an adder corpse (18, -18, D:3) a +0 dagger (18, 6, D:3) a frilled lizard corpse (22, 3, D:3) a +0 dagger (30, -7, D:3) a rat corpse (skeletalised by now) (31, -4, D:3) a +0 club a +0 ring mail a goblin corpse (skeletalised by now) (34, -11, D:3) 5 stones (35, -7, D:3) a bat corpse (skeletalised by now) (46, -29, D:3) a +0 hand axe