qw Level 1 of the Dungeon (5, -7, D:1) a +0 dagger (7, -16, D:1) a +0 dagger (9, -17, D:1) a +0 short sword a +0 club (14, 11, D:1) 2 potions of brilliance a scroll of butterflies a +0 leather armour (17, -15, D:1) a +0 dagger (34, 22, D:1) a +0 leather armour (39, 2, D:1) a +0 short sword 4 stones (45, -15, D:1) a staff of cold (48, 8, D:1) 6 datura-tipped darts (54, -4, D:1) a +0 dagger 2 stones Level 2 of the Dungeon (0, 0, D:2) a stone (7, -3, D:2) a jackal skeleton (8, -2, D:2) a bat corpse (skeletalised by now) (8, -1, D:2) a bat skeleton (9, -5, D:2) a book of Weapons (11, 11, D:2) a +0 robe (18, -5, D:2) the +4 whip "Xuynnienn" {venom, *Slow rElec Int+5} Int: It affects your intelligence (+5). rElec: It insulates you from electricity. *Slow: It may slow you when you take damage. (30, -18, D:2) a +0 dagger (37, -26, D:2) a +0 club (42, -26, D:2) a +0 short sword 2 stones (47, -4, D:2) a +0 dagger (48, -16, D:2) a potion of magic 2 scrolls of blinking a potion of attraction (49, -7, D:2) a +0 scale mail Level 3 of the Dungeon (0, 0, D:3) a +0 dagger an orc corpse (1, -3, D:3) a +0 whip (1, 2, D:3) a +0 club a +0 war axe an orc corpse (3, 6, D:3) a +0 whip a kobold corpse (11, 0, D:3) a book of Air (13, -7, D:3) a book of Transfigurations (13, -5, D:3) a rat corpse (26, 4, D:3) an adder corpse