qw Level 1 of the Dungeon (0, 0, D:1) a scroll of butterflies (6, 3, D:1) a +0 club (6, 22, D:1) a +0 rapier (7, -14, D:1) a +0 leather armour (12, -20, D:1) 3 stones (15, 16, D:1) a +0 spear (21, -26, D:1) a +0 club (28, -13, D:1) 5 stones (34, -24, D:1) a +0 robe (52, -11, D:1) a +3 dagger 3 stones Level 2 of the Dungeon [Shop] Jell's Antique Armour Emporium the +0 chain mail of the Tormentor {Rampage rC+ Str+2 SInv} (726 gold) Str: It affects your strength (+2). rC: It protects you from cold. SInv: It lets you see invisible. Rampage: It bestows one free step when moving towards enemies. a +0 leather armour (54 gold) a +0 ring mail (108 gold) a +2 buckler of protection (580 gold) the -2 hat of the Alchemist {rElec rPois rF+ rC+ rN+ Will+ rMut rCorr} (1274 gold) rF: It protects you from fire. rC: It protects you from cold. rElec: It insulates you from electricity. rPois: It protects you from poison. rN: It protects you from negative energy. rCorr: It protects you from acid and corrosion. rMut: It protects you from mutation. Will: It increases your willpower. a +0 ring mail (108 gold) a +0 ring mail (108 gold) a +0 pair of boots (121 gold) (0, 0, D:2) a +0 short sword 2 stones (14, -14, D:2) 3 stones (29, 18, D:2) 6 stones (32, 6, D:2) a +0 club (40, 1, D:2) a +0 sling (46, -8, D:2) a +0 sling (55, 4, D:2) a scroll of poison a potion of brilliance a +2 robe of willpower a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a rat corpse (skeletalised by now) (4, -3, D:3) a potion of brilliance (12, 12, D:3) a +0 short sword a kobold corpse (skeletalised by now) (15, -6, D:3) a scroll of fog (16, -12, D:3) a +0 leather armour (16, -8, D:3) a ball python corpse (skeletalised by now) (18, -17, D:3) a +0 dagger (20, 16, D:3) a +0 whip (21, 6, D:3) a book of Touch (22, 3, D:3) a +0 club an adder corpse (23, 19, D:3) a jackal corpse (23, 20, D:3) a jackal corpse