qw Level 1 of the Dungeon (1, 41, D:1) a +0 dagger (2, 5, D:1) a +0 ring mail (2, 40, D:1) a +0 whip (3, 19, D:1) a +0 hand axe (4, 58, D:1) a scroll of butterflies (10, 24, D:1) a +0 dagger (20, 60, D:1) 2 stones (20, 62, D:1) 5 poisoned darts (27, 18, D:1) a book of Displacement (33, 48, D:1) a +0 dagger (38, 31, D:1) a +0 club (47, 14, D:1) 7 stones (47, 50, D:1) a +0 club 4 stones (51, 22, D:1) a +0 dagger (53, 15, D:1) a +0 dagger (54, 52, D:1) a +0 ring mail a +0 leather armour (60, 45, D:1) 7 stones Level 2 of the Dungeon (0, 0, D:2) a book of Necromancy (6, 1, D:2) a +0 short sword (16, 32, D:2) a +0 club (28, 15, D:2) a +0 sling of freezing (32, 31, D:2) 3 stones a +0 whip of electrocution (39, 26, D:2) a +0 dagger (47, 39, D:2) a +0 dagger (54, 35, D:2) a quokka corpse (skeletalised by now) (57, 35, D:2) a +0 spear (57, 36, D:2) a +0 halberd a gnoll skeleton (57, 37, D:2) a +0 flail