Dungeon Crawl Stone Soup version 0.31-a0-202-g547052bce9 (webtiles) character file. Game seed: 10446667082487802178 60 qw the Shooter (level 3, -1/20 HPs) Began as a Deep Elf Hunter on June 26, 2023. Slain by Terence ... wielding a +2 flail of protection (10 damage) ... on level 2 of the Dungeon. The game lasted 00:00:29 (1030 turns). qw the Shooter (Deep Elf Hunter) Turns: 1030, Time: 00:00:29 Health: -1/20 AC: 5 Str: 10 XL: 3 Next: 82% Magic: 5/5 EV: 11 Int: 13 God: Gold: 44 SH: 0 Dex: 18 Spells: 2/2 levels left rFire . . . Y - +0 shortbow rCold . . . (shield currently unavailable) rNeg . . . f - +0 ring mail rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... e - amulet of regeneration Stlth + (no ring) HPRegen 1.03/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: no striking features a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 44 gold pieces. Skills: - Level 1.5 Fighting + Level 7.3 Ranged Weapons - Level 2.4 Dodging - Level 1.2 Stealth You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Inventory: Hand Weapons Y - a +0 shortbow (weapon) Armour f - a +0 ring mail (worn) Jewellery e - an amulet of regeneration (around neck) Scrolls a - a scroll of poison {unknown} g - a scroll of teleportation {unknown} Potions b - a potion of cancellation {unknown} c - 2 potions of enlightenment {unknown} d - a potion of curing {unknown} h - a potion of haste {unknown} i - a potion of lignification {unknown} j - a potion of brilliance {unknown} k - 2 potions of might {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 [ Annotations: D:2 Terence Message History Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: You shoot an arrow. The arrow barely misses Terence. You shoot an arrow. The arrow hits Terence but does no damage. You shoot an arrow. The arrow barely misses Terence. The arrow completely misses the ball python. You shoot an arrow. The arrow hits Terence but does no damage. You shoot an arrow. The arrow barely misses Terence. Terence barely misses you. Terence hits you with a +2 flail of protection. You shoot an arrow. The arrow completely misses Terence. The ball python bites you. The ball python closely misses you. Terence says, "Did you write a will? You should..." Terence hits you with a +2 flail of protection. You shoot an arrow. The arrow barely misses Terence. The ball python barely misses you. The ball python grabs you. The ball python constricts you. Terence hits you but does no damage. You shoot an arrow. The arrow completely misses the ball python. The ball python bites you but does no damage. The ball python constricts you. Terence barely misses you. The ball python bites you but does no damage. The ball python constricts you. You shoot an arrow. The arrow hits the ball python. The ball python is moderately wounded. Terence hits you with a +2 flail of protection. The ball python bites you. The ball python constricts you. You shoot an arrow. The arrow hits the ball python. You kill the ball python! Terence barely misses you. Terence hits you with a +2 flail of protection! Ouch! That really hurt! You die... ##................# #..# ##................# ##.# .#................# ... ..................# ... ..................# .... .#................# ... ###..............###..... ..##.....##.............. ###...##########@###..... .#.....## #%@....... .....<..# ......#### ........### ....##..# ............ ....<. ... .....>..##........?. .# ...........#......## . ........########### .......## You could see Terence. Vanquished Creatures A gnoll (D:1) An adder (D:2) A worm (D:2) 2 dart slugs 4 endoplasms 2 goblins (D:2) A hobgoblin (D:1) 2 quokkas (D:1) 3 ball pythons (D:2) 8 bats 7 kobolds 4 rats (D:1) 36 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | qw the Deep Elf Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 3/3 0 | D:1 | 0 ||| qw: Version: 0.3-a-22-g0ed2b0b 0 | D:1 | 0 ||| qw: Game counter: 5889 0 | D:1 | 0 ||| qw: Melee chars always use a shield: true 0 | D:1 | 0 ||| qw: God list: Okawaru 0 | D:1 | 0 ||| qw: Allow faded altars: false 0 | D:1 | 0 ||| qw: Do Orc after clearing Dungeon:15 true 0 | D:1 | 0 ||| qw: Do second Lair branch before Depths: true 0 | D:1 | 0 ||| qw: Lair rune preference: random 0 | D:1 | 0 ||| qw: Goals: Normal 0 | D:1 | 0 ||| PLANNING D:1-11 65 | D:1 | Found Tysmi's Antique Armour Shop. 80 | D:1 | 80 ||| SHOPLISTING pair of boots (117 gold, have 0). 80 | D:1 | 80 ||| SHOPLISTING pair of runed gloves (195 gold, have 0). 80 | D:1 | 80 ||| SHOPLISTING ring mail (104 gold, have 0). 323 | D:1 | Reached XP level 2. HP: 9/16 MP: 4/4 323 | D:1 | 323 ||| FLEEEEING. 342 | D:1 | 342 ||| FLEEEEING. 343 | D:1 | 343 ||| FLEEEEING. 355 | D:1 | Reached skill level 6 in Ranged Weapons 593 | D:1 | Reached XP level 3. HP: 20/20 MP: 5/5 692 | D:1 | 692 ||| UPGRADING to +0 ring mail. 702 | D:1 | 702 ||| DROPPING +0 leather armour. 703 | D:1 | 703 ||| UPGRADING to amulet of regeneration. 708 | D:1 | 708 ||| READING 2 scrolls labelled BEOMIA KYESI. 709 | D:1 | 709 ||| READING scroll labelled NUK MOCWET. 710 | D:1 | 710 ||| DROPPING scroll of fear. 711 | D:1 | 711 ||| DROPPING scroll of butterflies. 771 | D:2 | Reached skill level 7 in Ranged Weapons 1020 | D:2 | Noticed Terence 1030 | D:2 | Slain by Terence Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_5, layout_basic, serial_shops, shop D:2: layout_rooms, basic_altar, minmay_fractal_squares_gapless_5, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Ranged Weapons | 6 7 | 7.3 Fighting | | 1.5 Dodging | | 2.4 Stealth | | 1.2 Action || total ---------------------------++------- Fire: Shortbow || 101 Use: Scroll || 2 Armour: Leather armour || 3 Ring mail || 13 Dodge: Dodged || 19 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 85 | 4 | 4.5 | 33 | 3 | 8.3 +---------+---------+-------+---------+---------+------- D:1 | 43 | 0 | 0.0 | 18 | 0 | 0.0 D:2 | 42 | 4 | 8.7 | 15 | 3 | 16.7 +---------+---------+-------+---------+---------+-------