qw Level 1 of the Dungeon (2, -56, D:1) a +1 rapier of venom (4, -11, D:1) a staff of death (7, -43, D:1) a +0 ring mail (15, -39, D:1) a +0 club (27, -54, D:1) a +0 whip (32, -61, D:1) a scroll of butterflies a +0 leather armour (34, -53, D:1) a +0 short sword (45, -31, D:1) a +0 sling (48, -53, D:1) a +0 dagger (48, -9, D:1) a +0 short sword 3 stones (49, -41, D:1) a stone (51, -59, D:1) a +0 dagger (52, -53, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) 3 stones (1, 0, D:2) a +0 short sword 2 stones (2, 1, D:2) the +5 trident of Sloth {flame, Will++ rCorr Int-2 Stlth+} Int: It affects your intelligence (-2). rCorr: It protects you from acid and corrosion. Will: It greatly increases your willpower. Stlth: It makes you more stealthy. (6, -40, D:2) a +0 short sword (10, -48, D:2) a +0 whip (28, -50, D:2) a +0 dagger (31, -16, D:2) a +0 scale mail (39, -40, D:2) a +0 sling (39, -30, D:2) a +0 club 5 stones (46, -16, D:2) a +0 leather armour (56, -8, D:2) a +0 dagger a kobold skeleton Level 3 of the Dungeon (0, 0, D:3) a rat corpse (0, 14, D:3) a potion of ambrosia (6, -7, D:3) a quokka corpse (15, 19, D:3) 8 stones (16, -6, D:3) a +0 robe (16, 28, D:3) 3 stones