qw Level 1 of the Dungeon (0, 0, D:1) a +0 club (3, -32, D:1) 5 poisoned darts (3, -20, D:1) a +0 short sword (5, -25, D:1) a +0 club (5, 4, D:1) a +0 dagger (6, -18, D:1) a potion of ambrosia a scroll of butterflies a ring of wizardry (16, -37, D:1) a +0 spear (23, -5, D:1) a +0 club (24, -5, D:1) a +0 dagger (25, -7, D:1) a +0 club (36, -32, D:1) 7 stones (40, -27, D:1) 5 stones (49, -32, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) 5 stones (10, 25, D:2) a +0 club (17, 8, D:2) 3 stones (19, 2, D:2) a +3 heavy hand axe (20, 25, D:2) the +3 short sword "Awouwker" {heavy, rC++ Str+3} Str: It affects your strength (+3). rC: It greatly protects you from cold. (26, 5, D:2) a jackal corpse (26, 15, D:2) a +0 dagger (31, -1, D:2) a +0 whip Level 3 of the Dungeon (2, 17, D:3) a +0 spear (7, -26, D:3) a +0 short sword a +0 ring mail