qw Level 1 of the Dungeon (6, 6, D:1) a staff of air (14, 35, D:1) a +0 whip a stone (21, 38, D:1) a scroll of amnesia a scroll of fog a scroll of butterflies (24, 6, D:1) a book of Debilitation (47, 30, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 war axe (0, 4, D:2) a +0 dagger a kobold corpse (skeletalised by now) (7, 30, D:2) a +0 robe (11, 34, D:2) the +6 dagger "Tialit" {heavy, *Rage rC+ rN++ Dex+3} Dex: It affects your dexterity (+3). rC: It protects you from cold. rN: It greatly protects you from negative energy. *Rage: It berserks you when you make melee attacks (+20% chance). (14, 4, D:2) a staff of fire (14, 32, D:2) a +0 mace (16, 11, D:2) a +0 short sword (17, 8, D:2) a +0 mace (18, 32, D:2) a +0 short sword (19, 5, D:2) a +0 club (21, 21, D:2) a +0 whip a +0 sling (28, 9, D:2) a +0 shortbow (36, 10, D:2) 5 stones (41, 9, D:2) a +0 dagger (44, 2, D:2) a book of Fire (47, 14, D:2) a +0 short sword 5 stones (48, 30, D:2) a +0 robe Level 3 of the Dungeon (10, -10, D:3) 4 poisoned darts (11, -9, D:3) 4 stones