qw Level 1 of the Dungeon (4, -24, D:1) a +0 leather armour (9, -18, D:1) a +0 dagger a stone (22, -11, D:1) a +0 leather armour (23, -29, D:1) a book of Blood (28, -28, D:1) a +0 club (28, -26, D:1) a +0 club (41, -7, D:1) a +0 dagger (50, 4, D:1) a +0 club (51, 3, D:1) a scroll of immolation Level 2 of the Dungeon [Shop] Touloiph's Armour Shoppe a +2 robe (165 gold) a +0 chain mail (58 gold) a +0 robe (9 gold) the +2 pair of slick slippers {slick, slippery, EV+4} (497 gold) Slick: Its wearer cannot be constricted, engulfed, netted or webbed. Slippery: Its wearer slips away from damaging melee attacks, pulling the attacker onward. EV: It affects your evasion (+4). a +1 ring mail of fire resistance (208 gold) a +0 pair of gloves (58 gold) a +1 robe of cold resistance (165 gold) a +1 plate armour of willpower (455 gold) a +0 robe (9 gold) the +2 chain mail of the Sun {Rampage Fly rN++ MP-9} (197 gold) rN: It greatly protects you from negative energy. MP: It affects your magic capacity (-9). Fly: It grants you flight. Rampage: It bestows one free step when moving towards enemies. (0, 0, D:2) a +0 trident (11, -14, D:2) a +0 dagger (17, -13, D:2) a book of Burglary (22, -5, D:2) 5 poisoned darts (22, -1, D:2) a book of Callings (22, 8, D:2) a +0 short sword (28, 10, D:2) the +7 mace "Buol" {heavy, rN+} rN: It protects you from negative energy. (29, -7, D:2) a +0 robe (29, 0, D:2) a +0 short sword (33, -2, D:2) 4 stones (39, 7, D:2) a +0 dagger (39, 13, D:2) a +0 whip (47, -9, D:2) a potion of magic a +0 scale mail (47, 1, D:2) a scroll of butterflies (48, -5, D:2) a +0 hammer Level 3 of the Dungeon (0, 0, D:3) a +1 chain mail of fire resistance (2, 14, D:3) a +0 club (8, -1, D:3) a +0 dagger (14, -8, D:3) a +0 ring mail (15, -8, D:3) a +2 dagger of protection (16, 9, D:3) 6 stones (17, -23, D:3) a +0 hat (18, 20, D:3) an adder corpse (skeletalised by now) (22, 11, D:3) a +0 robe (24, 0, D:3) 7 stones (29, -10, D:3) a +0 leather armour (29, -7, D:3) a +0 dagger (31, 2, D:3) a +0 hand axe (33, -6, D:3) a +0 club