Dungeon Crawl Stone Soup version 0.31-a0-202-g547052bce9 (webtiles) character file. Game seed: 5249590589155191830 247 qw the Skirmisher (level 5, -2/30 HPs) Began as a Deep Elf Hunter on June 26, 2023. Slain by a mummy (14 damage) ... in an ossuary. The game lasted 00:01:02 (3275 turns). qw the Skirmisher (Deep Elf Hunter) Turns: 3275, Time: 00:01:02 Health: -2/30 AC: 7 Str: 9 (10) XL: 5 Next: 85% Magic: 7/7 EV: 10 Int: 12 (14) God: Gold: 93 SH: 0 Dex: 16 (18) Spells: 4/4 levels left rFire x . . Y - +0 shortbow rCold + + . (shield currently unavailable) rNeg + . . i - +0 ring mail rPois + (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . m - +1 pair of boots of Beosouq {rF- rC++ rN+} Will ..... (no amulet) Stlth + b - ring of poison resistance HPRegen 0.25/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: horns 1 a: no special abilities You were in an ossuary. You visited 1 branch of the dungeon, and saw 4 of its levels. You also visited: Ossuary. You collected 93 gold pieces. Innate Abilities, Weirdness & Mutations You have a pair of small horns on your head. Skills: + Level 1.9 Fighting - Level 9.3 Ranged Weapons - Level 2.4 Dodging - Level 1.2 Stealth You had 4 spell levels left. You didn't know any spells. Your spell library was empty. Inventory: Hand Weapons Y - a +0 shortbow (weapon) Armour i - a +0 ring mail (worn) m - the +1 pair of boots of Beosouq (worn) {rF- rC++ rN+} (You found it on level 3 of the Dungeon) rF: It makes you vulnerable to fire. rC: It greatly protects you from cold. rN: It protects you from negative energy. Jewellery b - a ring of poison resistance (left hand) Potions d - a potion of mutation f - a potion of curing g - a potion of magic {unknown} l - a potion of brilliance {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Ossuary (1/1) Temple: D:4-7 Altars: Ashenzari Annotations: D:3 3 runed translucent doors, qw's ghost, amateur DEHu Message History You shoot an arrow. The arrow hits the mummy but does no damage. The mummy is almost destroyed. You shoot an arrow. The arrow hits the mummy. You destroy the mummy! You shoot an arrow. The arrow hits the mummy. The mummy is lightly damaged. You shoot an arrow. The arrow hits the mummy. The mummy is moderately damaged. You shoot an arrow. The arrow barely misses the mummy. The arrow hits the mummy. The mummy is moderately damaged. The mummy completely misses you. You shoot an arrow. The arrow closely misses the mummy. The arrow hits the mummy. The mummy is heavily damaged. The mummy hits you. You shoot an arrow. The arrow hits the mummy but does no damage. The mummy is heavily damaged. You shoot an arrow. The arrow completely misses the mummy. The mummy hits you but does no damage. The mummy misses you. You shoot an arrow. The arrow hits the mummy. The mummy is severely damaged. The mummy closely misses you. You shoot an arrow. The arrow hits the mummy but does no damage. The mummy is severely damaged. The mummy hits you. The mummy completely misses you. You shoot an arrow. The arrow barely misses the mummy. The mummy hits you. x2 You shoot an arrow. The arrow hits the mummy. The mummy is almost destroyed. The mummy hits you! The mummy closely misses you. 3274 ||| DRINKING potion of heal wounds. You feel much better. The mummy hits you! The mummy hits you. You shoot an arrow. The arrow hits the mummy! You destroy the mummy! The mummy hits you! You die... ........... ......... ........ ...... #....# #....# #MM..# #.@..# #....# #....# #....# #....# #.\\.# ###### You could see 2 mummies. Vanquished Creatures A centaur (D:4) Jessica (D:3) Terence (D:3) 2 mummies (Ossuary) 4 adders A worm (D:2) 2 dart slugs 6 bats 7 endoplasms 4 giant cockroaches A gnoll zombie (Ossuary) 6 hobgoblins A quokka (D:2) 7 ball pythons 2 frilled lizards 6 goblins 3 hobgoblin zombies (Ossuary) 5 kobolds 2 kobold zombies (Ossuary) An orc zombie (Ossuary) 8 rats 71 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | qw the Deep Elf Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 3/3 0 | D:1 | 0 ||| qw: Version: 0.3-a-22-g0ed2b0b 0 | D:1 | 0 ||| qw: Game counter: 6265 0 | D:1 | 0 ||| qw: Melee chars always use a shield: true 0 | D:1 | 0 ||| qw: God list: Okawaru 0 | D:1 | 0 ||| qw: Allow faded altars: false 0 | D:1 | 0 ||| qw: Do Orc after clearing Dungeon:15 true 0 | D:1 | 0 ||| qw: Do second Lair branch before Depths: true 0 | D:1 | 0 ||| qw: Lair rune preference: random 0 | D:1 | 0 ||| qw: Goals: Normal 0 | D:1 | 0 ||| PLANNING D:1-11 205 | D:1 | Reached skill level 6 in Ranged Weapons 205 | D:1 | Reached XP level 2. HP: 10/16 MP: 4/4 767 | D:1 | Found a faded altar of an unknown god. 1044 | D:1 | 1044 ||| READING scroll labelled EXTOHU PIQO. 1045 | D:1 | 1045 ||| DROPPING scroll of butterflies. 1124 | D:2 | 1124 ||| STAIRDANCE 1128 | D:1 | Reached XP level 3. HP: 18/20 MP: 5/5 1234 | D:2 | Reached skill level 7 in Ranged Weapons 1503 | D:2 | 1503 ||| FLEEEEING. 1504 | D:2 | 1504 ||| FLEEEEING. 1505 | D:2 | 1505 ||| FLEEEEING. 1506 | D:2 | 1506 ||| FLEEEEING. 1518 | D:2 | 1518 ||| FLEEEEING. 1519 | D:2 | 1519 ||| FLEEEEING. 1521 | D:2 | 1521 ||| STAIRDANCE 1532 | D:1 | 1532 ||| READING scroll labelled RAELOX COSTRU. 1533 | D:1 | 1533 ||| READING scroll labelled LUOMESEDOCK. 1534 | D:1 | 1534 ||| DRINKING 2 inky potions. 1652 | D:2 | Reached XP level 4. HP: 25/25 MP: 6/6 1944 | D:2 | 1944 ||| READING scroll labelled OMIH HEJ SOUTA. 1945 | D:2 | 1945 ||| READING scroll labelled TIUTYU WYIMIMI. 1946 | D:2 | 1946 ||| DRINKING 2 metallic cyan potions. 1946 | D:2 | Gained mutation: You have a pair of small horns on your | head. [potion of mutation] 2125 | D:3 | Noticed qw's ghost (amateur DEHu) 2154 | D:3 | Found a runed translucent gate. 2154 | D:3 | Found a runed translucent gate. 2154 | D:3 | Found a runed translucent gate. 2253 | D:3 | Found a broken altar of Ashenzari. 2491 | D:3 | Identified the +1 pair of boots of Beosouq {rF- rC++ rN+} 2548 | D:3 | Noticed Terence 2566 | D:3 | Killed Terence 2567 | D:3 | Reached skill level 8 in Ranged Weapons 2650 | D:3 | Noticed Jessica 2655 | D:3 | Killed Jessica 2656 | D:3 | Reached XP level 5. HP: 29/29 MP: 7/7 2915 | D:3 | 2915 ||| UPGRADING to +0 ring mail. 2925 | D:3 | 2925 ||| DROPPING +0 leather armour. 2926 | D:3 | 2926 ||| UPGRADING to +1 pair of boots of Beosouq {rF- rC++ | rN+}. 2931 | D:3 | 2931 ||| UPGRADING to ring of poison resistance. 2932 | D:3 | 2932 ||| READING scroll labelled GECEVESAN. 2933 | D:3 | 2933 ||| READING scroll labelled MIRIRH QIFFI. 2934 | D:3 | 2934 ||| READING scroll labelled WIGAEW FAIXO. 3066 | D:4 | 3066 ||| PLANNING OSSUARY 3119 | D:4 | Noticed a centaur 3122 | D:4 | HP: 5/29 [centaur/arrow (6)] 3123 | D:4 | 3123 ||| DRINKING 2 potions of heal wounds. 3129 | D:4 | Killed a centaur 3130 | D:4 | Reached skill level 9 in Ranged Weapons 3229 | D:4 | Found a sand-covered staircase. 3230 | D:4 | 3230 ||| DRINKING 2 grey potions. 3231 | D:4 | 3231 ||| DROPPING potion of degeneration. 3236 | Ossuary | Entered an ossuary 3273 | Ossuary | HP: 2/30 [mummy (10)] 3274 | Ossuary | 3274 ||| DRINKING potion of heal wounds. 3275 | Ossuary | Slain by a mummy Levels and vault maps discovered: D:1: mrwooster_arrival_statue_2, layout_basic, shapermc_ecumenical_altar_ellora, hangedman_abyss_or_decor_lesser_grid D:2: layout_basic, serial_corexii_hall, corexii_hall_statues_l, corexii_hall_statues_s, corexii_hall_statues_t, grunt_ministairs_9 D:3: layout_loops_corners, lemuel_coloured_pillars_altar, gammafunk_ghost_icy, minmay_cut_off, uniq_jessica, uniq_terence D:4: layout_loops_cross, minmay_temple_entry_ruins, enter_ossuary_2 Ossuary: ossuary_tomb_3 Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Ranged Weapons | 6 7 8 9 | 9.3 Fighting | | 1.9 Dodging | | 2.4 Stealth | | 1.2 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Shortbow | 91 | 121 || 212 Use: Scroll | 3 | 5 || 8 Potion | 1 | 4 || 5 Armour: Leather armour | 7 | 3 || 10 Ring mail | | 5 || 5 Dodge: Dodged | 27 | 22 || 49 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 233 | 139 | 37.4 | 54 | 17 | 23.9 +---------+---------+-------+---------+---------+------- D:1 | 38 | 0 | 0.0 | 14 | 0 | 0.0 D:2 | 56 | 15 | 21.1 | 19 | 2 | 9.5 D:3 | 30 | 80 | 72.7 | 18 | 6 | 25.0 D:4 | 109 | 0 | 0.0 | 3 | 0 | 0.0 Ossuary | 0 | 44 | 100.0 | 0 | 9 | 100.0 +---------+---------+-------+---------+---------+-------