qw Level 1 of the Dungeon (0, 0, D:1) 6 poisoned darts (3, 7, D:1) a +0 trident (4, 45, D:1) 4 stones (6, 12, D:1) a +0 dagger (10, 42, D:1) an Inescapable Atlas (11, 41, D:1) a +0 long sword (11, 42, D:1) a scroll of butterflies a +0 leather armour (16, 2, D:1) a +0 rapier (19, 12, D:1) 7 stones (21, 9, D:1) a +0 dagger (49, -8, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) a +0 short sword a stone (7, 3, D:2) a +0 dagger (8, -10, D:2) a +0 whip (9, 6, D:2) a +0 club (10, 7, D:2) a +0 club (11, -16, D:2) a book of Flames (15, -14, D:2) a +0 sling (21, 24, D:2) a +0 club (24, -14, D:2) a +0 short sword (26, 8, D:2) a +0 short sword (27, 12, D:2) a bat corpse (skeletalised by now) (31, 8, D:2) a +0 dagger (32, 13, D:2) a +0 dagger (36, -4, D:2) a +0 club (41, -11, D:2) 7 stones (47, -14, D:2) 8 stones Level 3 of the Dungeon (0, 0, D:3) a +0 dagger 2 boomerangs a +0 leather armour (1, -4, D:3) a +0 flail a +0 chain mail (1, 0, D:3) a +0 club (13, -6, D:3) 3 stones (14, -5, D:3) a +0 dagger 3 stones a +0 mace (14, -4, D:3) a +0 club a +0 flail a silver boomerang a goblin skeleton an orc skeleton (16, 0, D:3) a +0 dagger a goblin corpse (skeletalised by now) (17, -5, D:3) a +2 falchion of electrocution a +0 club a goblin corpse (skeletalised by now) (18, 23, D:3) a frilled lizard corpse (18, 25, D:3) a +1 mace of protection (26, 0, D:3) 4 stones (29, -17, D:3) a +0 scale mail