qw Level 1 of the Dungeon (2, 3, D:1) a +0 short sword 3 stones (8, -15, D:1) a +0 leather armour (16, -1, D:1) a +1 dagger of protection (24, -8, D:1) a +0 dagger 3 stones (25, -4, D:1) a +0 robe (26, -10, D:1) 4 large rocks (35, -25, D:1) a +0 whip (38, 0, D:1) a potion of lignification a scroll of butterflies (38, 2, D:1) a +0 dagger (40, -14, D:1) 2 javelins Level 2 of the Dungeon (2, 1, D:2) a +0 short sword 5 poisoned darts a kobold corpse (7, 31, D:2) a +0 dagger (10, 31, D:2) a potion of lignification (14, 33, D:2) a +0 club a +0 club a +0 club a +0 sling a goblin skeleton a goblin skeleton (15, 33, D:2) a +0 dagger of venom (17, -12, D:2) a hobgoblin corpse (19, 33, D:2) a +0 club a +0 animal skin a +0 club the hobgoblin skeleton of Robin a goblin skeleton (21, 33, D:2) a +0 club (25, 20, D:2) a +0 dagger a goblin corpse (skeletalised by now) (26, 20, D:2) 5 poisoned darts a +0 dagger (26, 21, D:2) a +0 club (27, -2, D:2) a +0 barding (29, 34, D:2) 7 stones (33, 6, D:2) the +8 whip of Impermanence {protect, Contam rF++} rF: It greatly protects you from fire. Contam: It causes magical contamination when unequipped. (34, 9, D:2) a +0 chain mail (37, 34, D:2) a +0 dagger (39, 19, D:2) a book of Party Tricks (44, 8, D:2) a +0 whip (44, 20, D:2) a +0 dagger (47, 10, D:2) a +0 club (50, 31, D:2) a +0 club a goblin corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) 4 gold pieces (0, 8, D:3) a +0 scale mail (5, 1, D:3) a book of Weapons (5, 6, D:3) a potion of curing