qw Level 1 of the Dungeon (2, -25, D:1) a +0 whip (5, -12, D:1) a +0 buckler (14, -37, D:1) a +0 dagger (16, -40, D:1) a +0 dagger (19, -41, D:1) a +0 flail (19, -25, D:1) 4 stones a +0 dagger (20, -32, D:1) a +0 leather armour 4 stones a +0 dagger (25, -4, D:1) a book of the Senses (26, -28, D:1) a book of Death (28, -3, D:1) a +0 robe (32, -21, D:1) 4 stones (32, -18, D:1) 5 stones (32, -12, D:1) a +0 dagger (36, -38, D:1) a +0 club 4 stones a +0 short sword (38, -30, D:1) 7 stones (39, -3, D:1) a +0 club (41, -8, D:1) 7 stones (47, -26, D:1) a +0 club Level 2 of the Dungeon (11, -12, D:2) a +0 short sword 5 stones (14, -25, D:2) a +0 ring mail (21, 9, D:2) a scroll of butterflies (28, 10, D:2) 8 stones (32, 20, D:2) a +0 dagger (36, 16, D:2) a +0 short sword (38, 10, D:2) 8 stones (40, -12, D:2) 2 stones (41, -17, D:2) 8 stones (41, 2, D:2) a +0 dagger of venom 4 stones (43, 12, D:2) a +0 leather armour (45, -15, D:2) a +0 whip (46, 10, D:2) a +0 dagger (56, -6, D:2) a frilled lizard corpse (skeletalised by now) (59, -5, D:2) an amulet of magic regeneration a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a +2 dagger of venom (still there?) an orc corpse (still there?) (1, 0, D:3) a +0 flail an orc corpse (2, 1, D:3) a +0 hand axe a boomerang a +0 scale mail an orc corpse (11, 8, D:3) a bat corpse (15, 1, D:3) a frilled lizard corpse (16, -1, D:3) a quokka corpse (16, 15, D:3) a hobgoblin corpse (17, 0, D:3) a +0 club a stone (18, -1, D:3) the +6 hand axe "Ufomulid" {freeze, *Noise rElec rCorr} rElec: It insulates you from electricity. *Noise: It may make noises in combat. rCorr: It protects you from acid and corrosion. (22, -13, D:3) a +0 club a +0 ring mail an orc corpse