qw Level 1 of the Dungeon (0, 0, D:1) a +0 club (0, 23, D:1) Maxwell's Memoranda (2, 2, D:1) a +3 short sword (2, 3, D:1) a +0 club (5, 14, D:1) a scroll of noise (7, 19, D:1) a scroll of butterflies (8, 16, D:1) 2 stones (26, 11, D:1) a +0 dagger (27, 13, D:1) 2 stones (32, 19, D:1) a +0 hand axe (33, -6, D:1) a +0 short sword 3 stones (45, 5, D:1) a +0 club (45, 14, D:1) a +0 rapier (49, -13, D:1) a +0 sling (51, 8, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (5, -12, D:2) 4 stones (5, 0, D:2) a jackal corpse (6, -17, D:2) an adder corpse (skeletalised by now) (6, -1, D:2) a jackal corpse (9, 1, D:2) a jackal corpse (13, -4, D:2) a +0 dagger (14, 1, D:2) a book of the Tundra (17, 4, D:2) a ball python corpse (18, 5, D:2) a giant cockroach corpse (28, 5, D:2) a +0 short sword a scroll of torment (38, -21, D:2) a +0 whip Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour