qw Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (4, 12, D:1) a +0 club (5, 27, D:1) a +0 dagger 2 stones (8, 28, D:1) a +0 robe (9, 15, D:1) a +0 club (20, -4, D:1) a +0 dagger (30, 7, D:1) a +0 sling (38, 13, D:1) a +0 club 3 stones (39, 3, D:1) a +0 club (43, 21, D:1) Great Wizards, Vol. VII Level 2 of the Dungeon (13, -12, D:2) a book of Blasting (19, 7, D:2) a +0 spear (28, 7, D:2) 2 potions of brilliance (33, 15, D:2) a +0 leather armour (47, 22, D:2) a +0 ring mail (48, 1, D:2) a +0 dagger (53, 17, D:2) a +0 club (53, 18, D:2) a +0 spear (57, -1, D:2) a +0 dagger (58, -1, D:2) a +0 spear a +0 animal skin a +0 club a +1 sling of draining (58, 0, D:2) a +0 dagger a +0 club a +0 dagger a +0 dagger (58, 2, D:2) a +0 club (59, 28, D:2) a +0 club (61, 10, D:2) a +0 dagger 5 stones Level 3 of the Dungeon (0, 0, D:3) a +0 short sword (9, 7, D:3) 14 gold pieces (14, -5, D:3) a +0 scale mail (19, 7, D:3) a There-And-Back Book (23, 3, D:3) a potion of brilliance (24, -24, D:3) a +0 short sword (27, 8, D:3) a +0 leather armour (30, -11, D:3) a +0 sling (34, -30, D:3) a +0 war axe (35, 18, D:3) a +0 short sword a +0 dagger a +0 leather armour (36, -25, D:3) a +0 ring mail (36, -8, D:3) a +0 robe (37, 18, D:3) a +0 dagger a +0 robe (39, -14, D:3) a book of Scorching (40, -10, D:3) a +0 club a stone (44, -13, D:3) a book of Dreams (44, -8, D:3) 2 poisoned darts (46, 2, D:3) a +0 club (51, -20, D:3) a book of Blasting (55, -14, D:3) a +3 dagger Level 4 of the Dungeon [Shop] Eqeh's Antique Armour Shoppe a +0 leather armour (30 gold) the +4 skin of Zhor {*Englaciate rC+++ SInv} (997 gold) *Englaciate: It radiates cold, occasionally slowing all nearby creatures who are not resistant to cold. rC: It renders you almost immune to cold. SInv: It lets you see invisible. the +0 leather armour of Joy {rElec} (240 gold) rElec: It insulates you from electricity. a +0 scale mail (60 gold) a +2 ring mail of willpower (315 gold) (0, 0, D:4) a +0 whip a +0 leather armour (1, -32, D:4) a +0 club (1, -27, D:4) a +0 robe (5, -9, D:4) a stone (12, -30, D:4) a +0 buckler (16, -21, D:4) an Everburning Encyclopedia Level 5 of the Dungeon (0, 0, D:5) a +0 club (0, 1, D:5) 12 gold pieces (2, -30, D:5) a +0 pair of boots (2, 16, D:5) a scroll of fear (11, -24, D:5) a +0 war axe (13, -32, D:5) a +0 robe a +2 whip of flaming (18, -20, D:5) a +0 halberd (19, -18, D:5) a +0 scale mail a +0 spear (19, 19, D:5) 5 stones (20, -19, D:5) a +0 club (20, -18, D:5) a +0 halberd (20, 8, D:5) 3 stones (21, 20, D:5) a +0 short sword a +0 robe of cold resistance (29, -15, D:5) Maxwell's Memoranda Level 6 of the Dungeon (9, -33, D:6) 7 stones (14, 12, D:6) a +0 long sword (15, -24, D:6) 2 stones (18, 2, D:6) a +0 dagger a +0 leather armour (20, -20, D:6) a +0 dagger (24, -24, D:6) a +0 sling (34, 0, D:6) a stone (36, -17, D:6) a +0 hand axe (38, -7, D:6) a wand of roots (4) (47, 9, D:6) a +0 spear Level 7 of the Dungeon (0, 0, D:7) a staff of air (1, 2, D:7) a scroll of revelation (3, 11, D:7) a +0 club a +0 leather armour a +0 flail a +0 club a +0 club a +0 whip (9, -13, D:7) a +0 scale mail (15, 13, D:7) a +0 scale mail (18, 20, D:7) a scroll of fog (30, -14, D:7) a +0 mace (38, 17, D:7) a +0 pair of gloves (41, 4, D:7) 5 stones (46, -16, D:7) a +0 short sword (51, 19, D:7) a book of Necromancy (54, -14, D:7) a wand of roots (10) (57, -11, D:7) a +0 orcbow Level 8 of the Dungeon [Shop] Yqyl's General Store a scroll of identify (30 gold) 5 stones (7 gold) 6 stones (9 gold) a potion of heal wounds (75 gold) a +1 rapier of holy wrath (213 gold) a scroll of identify (30 gold) a scroll of poison (60 gold) (1, 4, D:8) a +0 dagger 8 stones (1, 12, D:8) a +0 ring mail (2, 22, D:8) a book of Winter (3, 26, D:8) a +0 hand axe (5, -4, D:8) a +0 robe (14, 22, D:8) a +0 chain mail (21, 29, D:8) a +0 glaive (22, 29, D:8) a +0 dagger a +0 robe a +0 short sword a +0 leather armour (22, 30, D:8) a +0 short sword 3 stones (23, 29, D:8) a +0 short sword a +0 ring mail (25, -5, D:8) a +0 long sword (28, -18, D:8) a book of the Wilderness (28, 3, D:8) a +0 dagger (32, -11, D:8) a +0 dagger 4 stones (32, -10, D:8) a +0 short sword a curare-tipped dart (32, -4, D:8) a +3 mace (33, -11, D:8) a +0 dagger (34, -10, D:8) a +0 war axe (37, 21, D:8) a +0 ring mail (43, 17, D:8) 6 stones (51, -6, D:8) a +0 dagger a +0 robe (52, -5, D:8) a +0 whip a +1 heavy hand axe a +0 hand axe a +0 ring mail Level 9 of the Dungeon [Shop] Jaezank's Assorted Antiques a potion of haste (260 gold) a scroll of immolation (104 gold) a +0 leather armour (52 gold) a +2 leather armour of positive energy (416 gold) 3 scrolls of enchant weapon (585 gold) (0, 0, D:9) a +0 orcbow (3, 8, D:9) a +0 mace (4, -5, D:9) a potion of berserk rage a potion of degeneration (4, -4, D:9) a +0 orcbow (4, 8, D:9) a +0 whip a +0 ring mail a +0 glaive a +0 arbalest a +0 plate armour a +0 falchion (8, 8, D:9) the +0 leather armour of Distant Shores {Slay+3} Slay: It affects your accuracy & damage with ranged weapons and melee (+3). (9, 8, D:9) a +0 hand axe (10, 3, D:9) a +0 ring mail (12, -2, D:9) 5 stones (16, 2, D:9) a +0 giant spiked club (16, 12, D:9) a +0 scale mail (21, -2, D:9) a scroll of torment (21, -1, D:9) a +0 flail a +0 robe (21, 0, D:9) a +3 great sword a +0 robe (22, 0, D:9) a +6 spear of freezing a +0 robe (38, 7, D:9) a +0 troll leather armour a +0 great sword Level 10 of the Dungeon (0, 0, D:10) the +5 quarterstaff of Symmetry {flame, rF+ rC+++ Int-5 Dex-5} Int: It affects your intelligence (-5). Dex: It affects your dexterity (-5). rF: It protects you from fire. rC: It renders you almost immune to cold. (1, -11, D:10) a +0 trident (4, -12, D:10) 5 large rocks (5, -14, D:10) a +0 troll leather armour (6, -31, D:10) a scroll of immolation (11, -10, D:10) a wand of roots (1) (21, -10, D:10) a scroll of amnesia (26, -41, D:10) a +0 pair of boots (31, -15, D:10) a +0 halberd (35, -26, D:10) a +0 war axe (36, -13, D:10) a +0 ring mail (39, -36, D:10) 4 stones (39, -35, D:10) a ring of poison resistance (40, -36, D:10) a +0 scimitar (42, -31, D:10) an amulet of magic regeneration (44, -36, D:10) a book of the Earth (44, -35, D:10) a scroll of blinking (46, -39, D:10) a +0 short sword a +1 chain mail of positive energy (46, -32, D:10) a +0 giant club a +0 giant club (48, -37, D:10) a phantom mirror (48, -34, D:10) the +7 dagger of the Threshing Gods {venom, rElec rPois Dex-3} Dex: It affects your dexterity (-3). rElec: It insulates you from electricity. rPois: It protects you from poison. (49, -29, D:10) a +0 orcbow a +6 orcbow (50, -2, D:10) a book of Air (51, -34, D:10) a wand of acid (6) (52, -41, D:10) 4 large rocks (54, -17, D:10) a +0 cloak a +0 short sword a wand of polymorph (4) (63, -9, D:10) a wand of acid (6) Level 11 of the Dungeon (0, 33, D:11) a +0 robe (3, -9, D:11) a +0 whip (5, -9, D:11) a +0 dire flail a +0 plate armour a +0 falchion (5, -8, D:11) a +0 hand axe a +0 ring mail (6, -8, D:11) a +0 dagger a +0 leather armour (20, 35, D:11) a +0 scale mail a throwing net a +1 hand axe of venom (22, -1, D:11) a +0 chain mail (22, 12, D:11) a +0 pair of gloves (25, 36, D:11) a scroll of poison (31, 17, D:11) 6 stones (32, 7, D:11) a book of the Dragon (32, 27, D:11) a +0 short sword the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 mace (3, 30, Lair:1) a scroll of fear (20, 6, Lair:1) a book of Beasts (22, -3, Lair:1) a +0 chain mail (47, -18, Lair:1) a +0 dagger Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 falchion (3, 10, Lair:2) a yak corpse (skeletalised by now) (4, 12, Lair:2) a yak corpse (skeletalised by now) (5, 11, Lair:2) a yak corpse (skeletalised by now) (6, 10, Lair:2) a yak corpse (skeletalised by now) (6, 11, Lair:2) a basilisk corpse (skeletalised by now) (7, -1, Lair:2) a +0 leather armour (7, 8, Lair:2) a +0 helmet (20, -2, Lair:2) 10 gold pieces (24, -1, Lair:2) 12 gold pieces (24, 2, Lair:2) 16 gold pieces Level 1 of the Abyss (0, 0, Abyss:1) an orb spider corpse