qw Level 1 of the Dungeon (0, 0, D:1) a +0 club (9, 5, D:1) 4 poisoned darts (10, -33, D:1) a +0 leather armour (28, -31, D:1) a +0 club (29, -21, D:1) a +0 sling (45, -4, D:1) a +0 robe (51, -6, D:1) a +0 whip Level 2 of the Dungeon [Shop] Pulamoicvo's Weapon Emporium 5 atropa-tipped darts (63 gold) a +0 dagger (28 gold) a +0 hand axe (42 gold) a +0 short sword (42 gold) a +0 trident (49 gold) a +0 club (14 gold) a +0 quarterstaff (56 gold) the +1 shortbow "Iwkeodgha" {antimagic, Int-3 Dex+3 SInv Stlth+} (392 gold) Int: It affects your intelligence (-3). Dex: It affects your dexterity (+3). SInv: It lets you see invisible. Stlth: It makes you more stealthy. [Shop] Naorazux's Distillery a potion of curing (33 gold) a potion of resistance (110 gold) a potion of lignification (33 gold) a potion of curing (33 gold) a potion of enlightenment (55 gold) a potion of attraction (33 gold) 2 potions of brilliance (88 gold) [Shop] Utakhiakeu's Book Shop a manual of Ice Magic (960 gold) a book of Spatial Translocations (216 gold) a Young Poisoner's Handbook (240 gold) a Necronomicon (672 gold) a manual of Fighting (960 gold) a book of Cantrips (144 gold) a book of the Sky (408 gold) a book of Displacement (264 gold) [Shop] Oriachodgh's General Store 6 silver boomerangs (504 gold) a +2 cloak (231 gold) 3 boomerangs (84 gold) a ring of positive energy (280 gold) a phial of floods (560 gold) a +0 long sword (49 gold) a +2 cloak of preservation (301 gold) the +6 scale mail of Resourcefulness {rF+++ Regen+ MP+9 Int-4} (1211 gold) Int: It affects your intelligence (-4). rF: It renders you almost immune to fire. MP: It affects your magic capacity (+9). Regen: It increases your rate of health regeneration. a +0 ring mail (56 gold) a +0 mace of protection (78 gold) [Shop] Omonwi Koch's Jewellery Shop a ring of flight (245 gold) a ring of ice (350 gold) an amulet of guardian spirit (420 gold) a ring of resist corrosion (280 gold) an amulet of magic regeneration (420 gold) an amulet of faith (560 gold) an amulet of reflection (420 gold) the Hermit's Pendant {Faith Invo=14 Evo=0 MP+5} (805 gold) [amulet of faith] Invo=14: It sets your Invocations skill to 14. Evo=0: It sets your Evocations skill to 0. It allows you to gain divine favour quickly. MP: It affects your magic capacity (+5). a ring of wizardry (420 gold) a ring of ice (350 gold) a ring of poison resistance (280 gold) a +6 ring of dexterity (504 gold) (2, -13, D:2) 5 stones (6, -3, D:2) 2 poisoned darts (10, 1, D:2) 5 stones a +0 short sword (21, 2, D:2) a +0 club (25, -5, D:2) a book of Debilitation (31, -27, D:2) a +0 club (32, 8, D:2) 3 poisoned darts (37, -22, D:2) a +0 whip (39, -14, D:2) 8 stones (42, -11, D:2) a +2 sling of flaming (43, 5, D:2) a +0 sling (47, 7, D:2) a +3 mace Level 3 of the Dungeon (0, 0, D:3) 4 stones (15, -15, D:3) a +0 dagger (29, 29, D:3) a bat corpse (skeletalised by now) (36, -14, D:3) 4 stones (36, -3, D:3) a +0 short sword a stone (37, -6, D:3) a +0 club (41, -22, D:3) a book of the Hunter (41, 14, D:3) a +0 ring mail (42, -6, D:3) a book of Burglary (43, 13, D:3) a +0 dagger a stone a kobold corpse (skeletalised by now) (53, 9, D:3) a scroll of blinking (54, 18, D:3) a +0 dagger a goblin corpse (skeletalised by now)