qw Level 1 of the Dungeon [Shop] Ahuuf's Antique Weapon Emporium a +0 dagger (40 gold) a +0 great sword of pain (364 gold) the +10 dagger "Jurch" {protect, rN+} (1272 gold) rN: It protects you from negative energy. a +0 club (20 gold) a +0 hand axe (60 gold) the +3 long sword "Hoank" {elec, rCorr Str+5 Stlth+} (992 gold) Str: It affects your strength (+5). rCorr: It protects you from acid and corrosion. Stlth: It makes you more stealthy. a +0 sling (30 gold) a +0 mace (60 gold) a +0 trident of venom (124 gold) (0, 0, D:1) a +0 robe (12, -1, D:1) a +0 club (14, -6, D:1) a +0 dagger (16, 14, D:1) a Young Poisoner's Handbook (22, -6, D:1) a +0 dagger (31, 6, D:1) a +0 sling (38, -27, D:1) a scroll of poison (38, 1, D:1) 5 stones (39, -27, D:1) 6 atropa-tipped darts (43, -1, D:1) a +0 club (48, 1, D:1) a +0 dagger (54, -3, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) 2 stones (2, -18, D:2) 12 gold pieces (2, -8, D:2) a jackal corpse (3, -13, D:2) a jackal corpse (4, -12, D:2) a worm corpse a jackal corpse (5, -13, D:2) a scroll of amnesia (6, 0, D:2) a +0 club