qw Level 1 of the Dungeon [Shop] Docedeon's One-of-a-Kind Rings a +9 ring of dexterity (780 gold) a +3 ring of dexterity (100 gold) the ring "Botseraw" {Fire Will- rCorr Int+2 Dex+6} (502 gold) [ring of fire] It enhances your fire magic. Int: It affects your intelligence (+2). Dex: It affects your dexterity (+6). rF: It protects you from fire. rC: It makes you vulnerable to cold. rCorr: It protects you from acid and corrosion. Will: It decreases your willpower. a +1 ring of evasion (20 gold) the ring "Ecreul" {rF+ Dex+4 SInv Stlth+} (402 gold) [ring of see invisible] Dex: It affects your dexterity (+4). rF: It protects you from fire. SInv: It lets you see invisible. Stlth: It makes you more stealthy. the ring of Lirint {Will- MP+9 Str-2 Int+3 Dex+7} (396 gold) [ring of magical power] Str: It affects your strength (-2). Int: It affects your intelligence (+3). Dex: It affects your dexterity (+7). MP: It affects your magic capacity (+9). Will: It decreases your willpower. the ring of the King {AC+4 Str+6} (556 gold) [ring of protection] AC: It affects your AC (+4). Str: It affects your strength (+6). (0, 0, D:1) a +0 dagger a goblin corpse (skeletalised by now) (15, -9, D:1) a +0 club (18, 5, D:1) a +0 dagger (19, 3, D:1) a +0 scale mail (20, -1, D:1) a scroll of poison a +0 leather armour a +0 robe (29, 29, D:1) a +0 short sword (30, 18, D:1) a +0 dagger a stone (32, 39, D:1) a +0 dagger (44, 5, D:1) a +0 chain mail (48, -2, D:1) a +0 dagger (54, 42, D:1) a +0 dagger (58, -9, D:1) a quokka corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a bat corpse (1, -4, D:2) a +0 dagger (1, 0, D:2) 15 gold pieces (1, 1, D:2) a +0 dagger a +0 club a +0 dagger a goblin corpse (2, 0, D:2) a +0 club a goblin corpse a hobgoblin corpse (2, 1, D:2) a +0 club a +0 animal skin a +0 helmet the hobgoblin corpse of Robin a hobgoblin corpse (3, 2, D:2) a +0 dagger (5, 4, D:2) a +0 dagger