qw Level 1 of the Dungeon (0, 0, D:1) 4 stones (0, 4, D:1) a +0 spear (4, -16, D:1) a ball python corpse (skeletalised by now) (13, 1, D:1) a +0 club (14, 6, D:1) a book of Scorching (17, 11, D:1) a +0 hand axe (19, -8, D:1) 5 stones a +0 club (20, 22, D:1) 6 poisoned darts (22, 23, D:1) a +1 short sword of venom 3 stones (28, 22, D:1) a book of the Hunter (34, 23, D:1) a +0 mace (36, -13, D:1) a staff of earth (41, 27, D:1) a +0 club (44, 13, D:1) a +0 robe (46, -16, D:1) a stone (46, 1, D:1) a +0 whip (50, -11, D:1) a +0 club (52, -6, D:1) a stone a +0 short sword Level 2 of the Dungeon (14, 4, D:2) a +0 leather armour (22, -6, D:2) a +0 club (23, -1, D:2) a +0 club (27, 0, D:2) an adder corpse (skeletalised by now) (32, -12, D:2) a scroll of poison a +0 robe (33, -18, D:2) a +0 sling (33, -16, D:2) a +0 quarterstaff (33, -15, D:2) a +0 club (33, 5, D:2) a +0 club a hobgoblin corpse (33, 7, D:2) a rat corpse (36, -15, D:2) a +1 dagger of venom (still there?) a goblin corpse (still there?) (45, -3, D:2) a +0 short sword a +0 scale mail (46, -3, D:2) a ball python corpse (47, 10, D:2) a +0 club (49, 4, D:2) the +10 dagger of the Past {chaos, rPois} rPois: It protects you from poison.