qw Level 1 of the Dungeon (5, 3, D:1) a +0 short sword 4 stones (7, 4, D:1) 2 stones (9, -3, D:1) a scroll of poison (15, 31, D:1) a +0 club (16, -4, D:1) a +0 pair of gloves (20, 11, D:1) a +0 dagger (37, 23, D:1) a scroll of poison (39, 35, D:1) a +0 dagger Level 2 of the Dungeon [Shop] Riyjoag's Armour Boutique a +3 leather armour of cold resistance (312 gold) a +0 ring mail (52 gold) a +0 robe (9 gold) a +0 leather armour of cold resistance (117 gold) a +0 leather armour (26 gold) a +0 robe (9 gold) the +3 robe of the Accordion {Harm Will+} (367 gold) Harm: It increases damage dealt and taken. Will: It increases your willpower. (1, 31, D:2) a +0 dagger (4, 35, D:2) a bat corpse (skeletalised by now) (10, 13, D:2) a +0 short sword (10, 24, D:2) a +0 buckler (11, 13, D:2) a +0 short sword (12, 2, D:2) a stone (13, 40, D:2) a scroll of poison (16, 16, D:2) a +0 mace (17, 57, D:2) a +0 mace (22, 20, D:2) a +0 dagger (37, 61, D:2) 4 stones (46, 2, D:2) a +0 quarterstaff (49, 52, D:2) a +0 club (53, 24, D:2) a +1 spectral quarterstaff (55, 24, D:2) a +0 robe (56, 13, D:2) a +0 pair of gloves a +0 leather armour a +0 robe (56, 37, D:2) 9 stones (65, 7, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 whip of electrocution a gnoll corpse (1, -1, D:3) a +0 club a gnoll corpse (2, -1, D:3) a +0 spear a gnoll corpse (5, -1, D:3) a potion of might