qw Level 1 of the Dungeon (8, 21, D:1) a +0 club (14, 5, D:1) a +0 hand axe (19, 8, D:1) a +0 sling (27, -8, D:1) a +0 ring mail (35, -25, D:1) 4 stones (36, -23, D:1) a +0 dagger (39, 6, D:1) a +0 dagger (45, -17, D:1) a +0 short sword (50, 0, D:1) a +0 dagger (50, 8, D:1) a +0 club (51, -25, D:1) 2 poisoned darts (54, -5, D:1) a +0 short sword (56, -20, D:1) a +0 dagger Level 2 of the Dungeon (0, 6, D:2) a +0 dagger (13, 28, D:2) a +0 short sword (15, -4, D:2) a +0 sling (15, 36, D:2) a potion of invisibility (21, 9, D:2) a +0 club an amulet of guardian spirit (21, 21, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) a +0 dagger a +0 scale mail (0, 2, D:3) a +0 club (1, 2, D:3) a +1 trident of venom (3, -26, D:3) a wand of iceblast (7) (4, -27, D:3) a +0 spear (15, -20, D:3) a scroll of summoning (15, 6, D:3) a +0 dagger (19, -3, D:3) a +0 scale mail (20, 4, D:3) a +0 sling (22, -24, D:3) the +0 ring mail of Restlessness {*Corrode Fly rElec Dex-2} Dex: It affects your dexterity (-2). rElec: It insulates you from electricity. Fly: It grants you flight. *Corrode: It may corrode you when you take damage. a +0 scale mail (27, 7, D:3) a +0 whip (29, 1, D:3) a +0 club (33, 4, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 quarterstaff (0, 1, D:4) a +0 short sword (1, 2, D:4) a +0 dagger (1, 6, D:4) a +0 short sword (2, 5, D:4) a +0 short sword 7 poisoned darts (2, 7, D:4) 4 poisoned darts (3, 5, D:4) a +0 dagger a +0 sling (3, 6, D:4) a +0 dagger (4, 11, D:4) a +0 rapier a +0 leather armour (5, 6, D:4) a +0 short sword 3 stones (9, 12, D:4) a +0 spear (10, 1, D:4) the +2 falchion of the Bear {heavy, Int+4} Int: It affects your intelligence (+4). (11, 6, D:4) 2 stones a +0 club a +0 dagger (12, 1, D:4) a +3 dagger 2 stones (12, 16, D:4) a +0 club (13, 1, D:4) a +0 short sword 3 stones (13, 7, D:4) 6 stones (17, 27, D:4) a potion of brilliance (20, 0, D:4) a wand of mindburst (12) (21, 9, D:4) 2 stones a +0 dagger (22, 13, D:4) a wand of acid (8) (24, -5, D:4) a +0 trident (25, 22, D:4) a +0 short sword (33, -14, D:4) a +0 ring mail (34, 16, D:4) a +0 dagger 4 poisoned darts (36, -10, D:4) a +0 club (37, -4, D:4) a +0 dagger (39, 1, D:4) 2 stones (41, 21, D:4) a scroll of poison (43, 5, D:4) 5 stones (44, 26, D:4) 2 poisoned darts (45, 12, D:4) 6 stones (45, 31, D:4) a +0 dagger a +0 dagger a +0 dagger a +0 dagger (46, 31, D:4) a +0 dagger (46, 33, D:4) a +0 club (51, -7, D:4) a +0 dagger Level 5 of the Dungeon (0, 0, D:5) a +0 halberd (0, 1, D:5) a +0 club a +0 flail (1, 0, D:5) a +0 club (6, 23, D:5) a +0 halberd (6, 24, D:5) a +0 spear (7, 23, D:5) a +0 halberd (7, 25, D:5) a +0 halberd 2 throwing nets (8, 4, D:5) a +0 ring mail (8, 25, D:5) a +0 spear a +0 ring mail (10, 39, D:5) 6 large rocks (22, 17, D:5) a +0 hand axe (24, 20, D:5) a book of Callings (27, 16, D:5) a scroll of identify (27, 17, D:5) 17 gold pieces a scroll of teleportation (29, 11, D:5) a scroll of identify (33, 30, D:5) a +0 flail a +0 scale mail (34, 12, D:5) 5 stones (34, 30, D:5) a +0 club a +0 dagger (38, 1, D:5) a +0 dagger (41, 16, D:5) a wand of acid (9) (70, -3, D:5) a +0 club a +0 flail a +0 whip Level 6 of the Dungeon (0, 0, D:6) a +0 trident (8, 14, D:6) a scroll of identify (8, 23, D:6) a +0 robe (19, 5, D:6) the +1 robe of Gehenna {+Inv rF+} rF: It protects you from fire. +Inv: It lets you turn invisible. (20, 6, D:6) a +0 trident the Ecumenical Temple