qw Level 1 of the Dungeon (0, 0, D:1) a ring of wizardry a +0 robe (0, 44, D:1) 5 poisoned darts (7, 41, D:1) a +0 club (15, 28, D:1) a +0 whip (16, 33, D:1) a scroll of poison (24, -1, D:1) a scroll of poison (24, 36, D:1) 5 stones (41, 17, D:1) a book of Geomancy (45, 15, D:1) a +0 club Level 2 of the Dungeon [Shop] Wimisyamu's Armour Emporium a +2 plate armour of willpower (400 gold) a +0 ring mail (40 gold) a +0 robe (7 gold) a +0 leather armour (20 gold) a +0 ring mail (40 gold) +1 ice dragon scales (670 gold) the +1 scale mail of Enonu Saah {rPois rF+ Will- SInv} (272 gold) rF: It protects you from fire. rPois: It protects you from poison. SInv: It lets you see invisible. Will: It decreases your willpower. (0, 0, D:2) a +0 whip 2 stones a hobgoblin corpse (skeletalised by now) (1, -1, D:2) a jackal corpse (skeletalised by now) (3, -9, D:2) a throwing net (6, -16, D:2) a +0 short sword (7, -22, D:2) 10 gold pieces (7, -21, D:2) a +0 club a gnoll corpse (7, -13, D:2) a bat corpse (8, -22, D:2) a +0 cloak (12, -25, D:2) a scroll of immolation (20, -4, D:2) a +0 chain mail a frilled lizard corpse (skeletalised by now) (22, -11, D:2) a bat corpse (skeletalised by now) (33, -20, D:2) a +0 hand axe (34, -20, D:2) an adder corpse (35, -21, D:2) 4 datura-tipped darts (41, -7, D:2) a +0 dagger