Dungeon Crawl Stone Soup version 0.31-a0-210-gccc998df9b (webtiles) character file. Game seed: 12010914569630085994 37 qw the Shooter (level 3, -2/21 HPs) Began as a Gargoyle Hexslinger on June 30, 2023. Slain by a worm (9 damage) ... on level 2 of the Dungeon. The game lasted 00:00:25 (754 turns). qw the Shooter (Gargoyle Hexslinger) Turns: 754, Time: 00:00:25 Health: -2/21 AC: 8 Str: 11 XL: 3 Next: 39% Magic: 4/4 EV: 10 Int: 13 God: Gold: 48 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . Y - +1 sling rCold . . . (no shield) rNeg + . . g - +0 ring mail rPois inf (no helmet) rElec + (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: sickness immunity, AC +3, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 48 gold pieces. Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +3) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Skills: - Level 2.0 Fighting + Level 3.3 Ranged Weapons - Level 1.5 Dodging - Level 1.0 Spellcasting - Level 2.6 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Slow Hex 28% N/A 22% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 4% N/A 75% 3 Portal Projectile Hex/Tloc 8% N/A 75% 3 Cause Fear Hex 3% N/A 92% 4 Inventory: Hand Weapons Y - a +1 sling (weapon) Armour g - a +0 ring mail (worn) Scrolls f - a scroll of identify Potions e - a potion of might k - a potion of curing l - a potion of magic {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Message History The hobgoblin shouts! A goblin comes into view. It is wielding a +0 club. You shoot a sling bullet. The sling bullet barely misses the worm. The goblin shouts! The worm bites you. You shoot a sling bullet. The sling bullet hits the worm. The worm is lightly wounded. The worm bites you! You shoot a sling bullet. The sling bullet barely misses the worm. You shoot a sling bullet. The sling bullet hits the worm. The worm is moderately wounded. The hobgoblin hits you but does no damage. The worm bites you but does no damage. You shoot a sling bullet. The sling bullet hits the worm. The worm is moderately wounded. The hobgoblin hits you but does no damage. The worm closely misses you. The hobgoblin barely misses you. You shoot a sling bullet. The sling bullet hits the worm. The worm is heavily wounded. The hobgoblin hits you but does no damage. The worm barely misses you. You shoot a sling bullet. The sling bullet hits the worm. The worm is severely wounded. The hobgoblin completely misses you. The worm bites you! You shoot a sling bullet. The sling bullet hits the worm. The worm is almost dead. The hobgoblin hits you but does no damage. x2 The worm misses you. You shoot a sling bullet. The sling bullet barely misses the worm. The sling bullet misses the goblin. The hobgoblin closely misses you. You shoot a sling bullet. The sling bullet completely misses the worm. The sling bullet barely misses the goblin. The hobgoblin hits you but does no damage. The worm bites you! You die... .. .. .#.# #. ....... #.#.#% ....... .#.#.#. ......g## .....gw@# .# ......#.##.# ##... #.##.# #.. #..#.# #. ##.#.### # #.#... #.#.# #...## ##...# You could see a worm, a hobgoblin and a goblin. Vanquished Creatures An adder (D:2) 2 dart slugs (D:1) 3 endoplasms A giant cockroach (D:1) 2 goblins (D:1) A hobgoblin (D:2) A jackal (D:2) 2 quokkas 4 ball pythons 4 frilled lizards A kobold (D:1) 2 rats (D:1) 24 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | qw the Gargoyle Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 2/2 0 | D:1 | 0 ||| qw: Version: 0.3-a-24-ga2abf7b 0 | D:1 | 0 ||| qw: Game counter: 7080 0 | D:1 | 0 ||| qw: Melee chars always use a shield: true 0 | D:1 | 0 ||| qw: God list: Okawaru 0 | D:1 | 0 ||| qw: Allow faded altars: false 0 | D:1 | 0 ||| qw: Do Orc after clearing Dungeon:15 true 0 | D:1 | 0 ||| qw: Do second Lair branch before Depths: true 0 | D:1 | 0 ||| qw: Lair rune preference: random 0 | D:1 | 0 ||| qw: Goals: Normal 0 | D:1 | 0 ||| PLANNING D:1-11 211 | D:1 | Reached XP level 2. HP: 16/16 MP: 3/3 346 | D:1 | Reached skill level 3 in Ranged Weapons 539 | D:1 | 539 ||| UPGRADING to +0 ring mail. 549 | D:1 | 549 ||| DROPPING +0 robe. 550 | D:1 | 550 ||| READING scroll labelled VORAUDW ATYG. 551 | D:1 | 551 ||| READING 5 scrolls labelled ITANLU BUTWI. 552 | D:1 | 552 ||| READING scroll labelled JES GUJAETZI. 557 | D:1 | 557 ||| READING scroll labelled MUHYIW MEW. 558 | D:1 | 558 ||| READING 4 scrolls of identify. 558 | D:1 | 558 ||| IDENTIFYING dark potion 559 | D:1 | 559 ||| READING 3 scrolls of identify. 559 | D:1 | 559 ||| IDENTIFYING coppery potion 560 | D:1 | 560 ||| READING 2 scrolls of identify. 560 | D:1 | 560 ||| IDENTIFYING clear potion 561 | D:1 | 561 ||| DROPPING scroll of poison. 610 | D:2 | Reached XP level 3. HP: 21/21 MP: 4/4 633 | D:2 | HP: 4/21 [quokka (2)] 634 | D:2 | 634 ||| DRINKING potion of heal wounds. 754 | D:2 | Slain by a worm Levels and vault maps discovered: D:1: minmay_arrival_three_doors, layout_rooms, minmay_tromino_v7 D:2: layout_basic, serial_shops, shop, st_stairs_12 Skill XL: | 1 2 | ---------------+-------+----- Ranged Weapons | 3 | 3.3 Fighting | 2 | 2.0 Dodging | | 1.5 Spellcasting | | 1.0 Hexes | | 2.6 Action || total ---------------------------++------- Fire: Sling || 110 Use: Scroll || 7 Potion || 1 Armour: Robe || 9 Ring mail || 32 Dodge: Dodged || 60 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 47 | 6 | 11.3 | 21 | 3 | 12.5 +---------+---------+-------+---------+---------+------- D:1 | 24 | 4 | 14.3 | 14 | 2 | 12.5 D:2 | 23 | 2 | 8.0 | 7 | 1 | 12.5 +---------+---------+-------+---------+---------+-------