Dungeon Crawl Stone Soup version 0.31-a0-210-gccc998df9b (webtiles) character file. Game seed: 11994297860222468375 195 qw the Shooter (level 5, -2/32 HPs) Began as a Gargoyle Hexslinger on June 30, 2023. Slain by a scorpion (6 damage) ... on level 4 of the Dungeon. The game lasted 00:01:10 (2125 turns). qw the Shooter (Gargoyle Hexslinger) Turns: 2125, Time: 00:01:10 Health: -2/32 AC: 7 Str: 14 XL: 5 Next: 74% Magic: 0/0 EV: 12 Int: 14 God: Gold: 89 SH: 0 Dex: 14 Spells: 5/6 levels left rFire + + . Y - +2 sling (chaos) rCold . . . (no shield) rNeg + + . c - +1 robe of the Dwarven Hall {rF++ MP-9 Str+3} rPois inf (no helmet) rElec + (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + b - ring of positive energy HPRegen 0.25/turn (no ring) MPRegen 0.07/turn %: no passive effects @: no status effects A: sickness immunity, AC +4, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 89 gold pieces. Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +4) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Skills: - Level 3.2 Fighting + Level 5.0 Ranged Weapons - Level 1.5 Dodging - Level 1.0 Spellcasting - Level 2.6 Hexes You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Slow Hex 32% N/A 9% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 4% N/A 41% 3 Portal Projectile Hex/Tloc 8% N/A 41% 3 Cause Fear Hex 4% N/A 65% 4 Inventory: Hand Weapons Y - a +2 sling of chaos (weapon) Armour c - the +1 robe of the Dwarven Hall (worn) {rF++ MP-9 Str+3} (You found it on level 2 of the Dungeon) Str: It affects your strength (+3). rF: It greatly protects you from fire. MP: It affects your magic capacity (-9). d - a +0 ring mail Jewellery b - a ring of positive energy (left hand) Potions f - a potion of might {unknown} g - a potion of enlightenment {unknown} h - a potion of magic {unknown} m - a potion of curing {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Shops: D:1 [ Message History You are confused. The orc wizard gestures at you while chanting. The magic dart hits you! The orc wizard points at you and mumbles some strange words. The orc priest calls upon Beogh to heal the orc wizard. The kobold misses you. You feel less confused. A scorpion comes into view. The kobold barely misses you. Something hits you but does no damage. The orc priest hits you with a +0 club. You shoot a sling bullet. The sling bullet hits the orc priest! You feel better. The orc priest is heavily wounded. The kobold closely misses you. You shoot a sling bullet. The sling bullet hits the orc priest! You kill the orc priest! The kobold closely misses you. The orc wizard gestures wildly while chanting. The orc wizard flickers and vanishes! Your Fighting skill increases to level 3! You shoot a sling bullet. The sling bullet hits the kobold! Lightning courses through the kobold! You kill the kobold! A magic dart appears from out of thin air! The magic dart hits you. You hear some strange, mumbled words. A magic dart appears from out of thin air! The magic dart hits you. You shoot a sling bullet. The sling bullet barely misses the scorpion. You hear some strange, mumbled words. A puff of flame appears from out of thin air! The puff of flame hits you. You resist. Something hits you. The scorpion completely misses you. You shoot a sling bullet. The sling bullet hits the scorpion but does no damage. The scorpion suddenly seems more resistant. A magic dart appears from out of thin air! The magic dart hits you! Something hits you but does no damage. The scorpion stings you. You die... ...############# ................ ### ................ ...[ ..............#+#.... .................... ..................# .......(..........# .......<......s...# #......).....@{...# +............))....># #............{....#.# ####................. #................. ##########........ ####..... ..... You could see a scorpion (resistant). Vanquished Creatures 2 orc priests 4 adders 4 worms A dart slug (D:3) 8 orcs 15 ball pythons 6 bats 3 endoplasms 2 giant cockroaches 8 goblins 2 hobgoblins 2 jackals (D:3) 5 quokkas 6 frilled lizards 7 kobolds 5 rats 80 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | qw the Gargoyle Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 2/2 0 | D:1 | 0 ||| qw: Version: 0.3-a-24-ga2abf7b 0 | D:1 | 0 ||| qw: Game counter: 7104 0 | D:1 | 0 ||| qw: Melee chars always use a shield: true 0 | D:1 | 0 ||| qw: God list: Okawaru 0 | D:1 | 0 ||| qw: Allow faded altars: false 0 | D:1 | 0 ||| qw: Do Orc after clearing Dungeon:15 true 0 | D:1 | 0 ||| qw: Do second Lair branch before Depths: true 0 | D:1 | 0 ||| qw: Lair rune preference: random 0 | D:1 | 0 ||| qw: Goals: Normal 0 | D:1 | 0 ||| PLANNING D:1-11 28 | D:1 | Found Wimeeg's Antique Armour Boutique. 51 | D:1 | Reached XP level 2. HP: 13/16 MP: 3/3 73 | D:1 | 73 ||| SHOPLISTING pitted ring mail (261 gold, have 18). 73 | D:1 | 73 ||| SHOPLISTING smoking robe (165 gold, have 18). 110 | D:1 | Reached skill level 3 in Ranged Weapons 418 | D:1 | 418 ||| UPGRADING to +0 ring mail. 428 | D:1 | 428 ||| DROPPING +0 robe. 429 | D:1 | 429 ||| READING 2 scrolls labelled LACOTR PIAPTO. 434 | D:1 | 434 ||| READING scroll labelled POUQIAKAOKH. 435 | D:1 | 435 ||| DROPPING scroll of poison. 473 | D:2 | Reached XP level 3. HP: 20/21 MP: 4/4 627 | D:2 | HP: 2/21 [quokka (4)] 628 | D:2 | 628 ||| READING scroll of teleportation. 820 | D:2 | HP: 1/21 [worm (9)] 987 | D:2 | Identified the +1 robe of the Dwarven Hall {rF++ MP-9 | Str+3} 1121 | D:2 | Reached XP level 4. HP: 26/26 MP: 5/5 1176 | D:2 | 1176 ||| UPGRADING to +1 robe of the Dwarven Hall {rF++ | MP-9 Str+3}. 1186 | D:2 | 1186 ||| UPGRADING to ring of positive energy. 1187 | D:2 | 1187 ||| DRINKING 2 emerald potions. 1269 | D:3 | HP: 6/26 [orc/+0 club (4)] 1270 | D:3 | 1270 ||| DRINKING potion of heal wounds. 1314 | D:3 | 1314 ||| FLEEEEING. 1325 | D:3 | Reached skill level 4 in Ranged Weapons 1518 | D:3 | Reached XP level 5. HP: 30/30 MP: 0/6 1722 | D:3 | Reached skill level 5 in Ranged Weapons 1909 | D:3 | 1909 ||| READING scroll labelled UNUUXY BEIZE. 1910 | D:3 | 1910 ||| READING scroll labelled BEOK RIPUCREYST. 1911 | D:3 | 1911 ||| READING scroll labelled TUIBUI ONEGATS. 1912 | D:3 | 1912 ||| READING 2 scrolls labelled XUQUTWIAMM. 1913 | D:3 | 1913 ||| READING scroll labelled FINTOT FACH. 1933 | D:3 | 1933 ||| READING scroll labelled FOM QAASIOBEQUN. 1934 | D:3 | 1934 ||| DRINKING 2 fuming sapphire potions. 1965 | D:3 | 1965 ||| DROPPING potion of lignification. 1966 | D:3 | 1966 ||| DROPPING scroll of noise. 1977 | D:4 | 1977 ||| PLANNING SEWER 1984 | D:4 | 1984 ||| STAIRDANCE 1993 | D:3 | HP: 7/31 [orc/+0 flail (4)] 2123 | D:4 | Reached skill level 3 in Fighting 2125 | D:4 | HP: 4/32 [something/magic dart (7)] 2125 | D:4 | Slain by a scorpion Levels and vault maps discovered: D:1: dreamdust_arrival_sigmund_warning, layout_rooms, serial_shops, shop, chequers_decorated_corner, chequers_serial_rivers_micro_a D:2: layout_basic D:3: layout_basic, minmay_shallow_snake_nest D:4: cheibrodos_old_hovel, layout_basic, lightli_sewer_entry_pipes, grunt_decor_cap Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Ranged Weapons | 3 4 5 | 5.0 Fighting | 2 3 | 3.2 Dodging | | 1.5 Spellcasting | | 1.0 Hexes | | 2.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 166 | 150 || 316 Use: Scroll | 3 | 6 || 9 Potion | | 3 || 3 Armour: Robe | 8 | 46 || 54 Ring mail | 36 | || 36 Dodge: Dodged | 60 | 73 || 133 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 254 | 25 | 9.0 | 72 | 8 | 10.0 +---------+---------+-------+---------+---------+------- D:1 | 30 | 0 | 0.0 | 18 | 0 | 0.0 D:2 | 53 | 0 | 0.0 | 22 | 0 | 0.0 D:3 | 124 | 25 | 16.8 | 28 | 8 | 22.2 D:4 | 47 | 0 | 0.0 | 4 | 0 | 0.0 +---------+---------+-------+---------+---------+-------