Dungeon Crawl Stone Soup version 0.31-a0-210-gccc998df9b (webtiles) character file. Game seed: 2057570654466496377 252 qw the Shooter (level 6, -8/37 HPs) Began as a Gargoyle Hexslinger on June 30, 2023. Killed by divine providence ... invoked by an orc priest (15 damage) ... on level 2 of the Dungeon. The game lasted 00:00:42 (1419 turns). qw the Shooter (Gargoyle Hexslinger) Turns: 1419, Time: 00:00:42 Health: -8/37 AC: 8 Str: 11 XL: 6 Next: 13% Magic: 7/7 EV: 16 Int: 14 God: Gold: 120 SH: 0 Dex: 14 Spells: 6/7 levels left rFire . . . Y - +2 sling rCold . . . (no shield) rNeg + . . a - +0 leather armour rPois inf e - +0 helmet rElec + (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + d - +5 ring of evasion HPRegen 0.26/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: sickness immunity, AC +4, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 120 gold pieces. Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +4) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Skills: - Level 3.0 Fighting + Level 5.6 Ranged Weapons - Level 1.5 Dodging - Level 1.0 Spellcasting - Level 2.6 Hexes You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Slow Hex 32% N/A 12% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 4% N/A 52% 3 Portal Projectile Hex/Tloc 8% N/A 52% 3 Cause Fear Hex 4% N/A 75% 4 Inventory: Hand Weapons Y - a +2 sling (weapon) Armour a - a +0 leather armour (worn) e - a +0 helmet (worn) Jewellery d - a +5 ring of evasion (left hand) Potions b - a potion of attraction {unknown} c - a potion of curing {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Message History The orc hits you but does no damage. The orc closely misses you. The orc priest miscasts a cantrip. You shoot a sling bullet. The sling bullet closely misses the orc priest. The orc closely misses you. The orc barely misses you. The orc priest barely misses you. You shoot a sling bullet. The sling bullet hits the orc priest. The orc priest is moderately wounded. The orc closely misses you. The orc barely misses you. The orc priest miscasts a cantrip. You shoot a sling bullet. The sling bullet hits the orc priest. The orc priest is heavily wounded. The orc barely misses you. The orc hits you but does no damage. The orc priest hits you with a +0 dagger. You shoot a sling bullet. The sling bullet barely misses the orc priest. The orc closely misses you. The orc hits you with a +0 short sword. The orc priest hits you but does no damage. You shoot a sling bullet. The sling bullet hits the orc priest! The orc priest is almost dead. The orc hits you but does no damage. The orc misses you. The orc priest calls down the wrath of Beogh upon you. Pain shoots through your body! The orc misses you. The orc priest hits you but does no damage. The orc hits you but does no damage. You shoot a sling bullet. The sling bullet barely misses the orc priest. The orc closely misses you. x2; The orc priest closely misses you. You shoot a sling bullet. The sling bullet hits the orc priest but does no damage. The orc priest is almost dead. The orc hits you but does no damage. The orc hits you with a +0 short sword. The orc priest hits you but does no damage. You shoot a sling bullet. The sling bullet completely misses the orc priest. The orc hits you with a +0 dagger of draining. The orc misses you. The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! You die... ####..###.####.## #.........# #.# #.##.)########.# #.##...........# ####.###.########## #....###.# #.#......# #..o###..# ##o@#....# #..o#.#.## #.#.....# #.###.### #.###.############## #..............<.... #.......###########. #.......# ####. ######.......## #.... You could see an orc priest and 2 orcs. Vanquished Creatures Sigmund (D:2) Terence (D:2) A worm (D:2) A dart slug (D:1) 2 orcs (D:3) 4 ball pythons A bat (D:1) 6 endoplasms 5 hobgoblins 4 jackals (D:1) 3 kobolds 2 quokkas 3 frilled lizards 4 goblins 7 rats 45 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | qw the Gargoyle Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 2/2 0 | D:1 | 0 ||| qw: Version: 0.3-a-24-ga2abf7b 0 | D:1 | 0 ||| qw: Game counter: 7110 0 | D:1 | 0 ||| qw: Melee chars always use a shield: true 0 | D:1 | 0 ||| qw: God list: Okawaru 0 | D:1 | 0 ||| qw: Allow faded altars: false 0 | D:1 | 0 ||| qw: Do Orc after clearing Dungeon:15 true 0 | D:1 | 0 ||| qw: Do second Lair branch before Depths: true 0 | D:1 | 0 ||| qw: Lair rune preference: random 0 | D:1 | 0 ||| qw: Goals: Normal 0 | D:1 | 0 ||| PLANNING D:1-11 146 | D:1 | Reached XP level 2. HP: 16/16 MP: 3/3 201 | D:1 | Reached skill level 3 in Ranged Weapons 374 | D:1 | Reached XP level 3. HP: 21/21 MP: 4/4 579 | D:1 | 579 ||| UPGRADING to +0 helmet. 584 | D:1 | 584 ||| READING scroll labelled XONEJUO BODYN. 585 | D:1 | 585 ||| DROPPING scroll of poison. 664 | D:2 | Noticed Sigmund 675 | D:2 | Killed Sigmund 676 | D:2 | Reached skill level 5 in Ranged Weapons 676 | D:2 | Reached XP level 4. HP: 9/26 MP: 5/5 676 | D:2 | Reached XP level 5. HP: 10/30 MP: 6/6 676 | D:2 | 676 ||| FLEEEEING. 677 | D:2 | 677 ||| FLEEEEING. 678 | D:2 | 678 ||| FLEEEEING. 679 | D:2 | 679 ||| FLEEEEING. 681 | D:2 | 681 ||| FLEEEEING. 683 | D:2 | 683 ||| FLEEEEING. 684 | D:2 | 684 ||| FLEEEEING. 685 | D:2 | 685 ||| FLEEEEING. 686 | D:2 | 686 ||| FLEEEEING. 687 | D:2 | 687 ||| FLEEEEING. 688 | D:2 | 688 ||| FLEEEEING. 689 | D:2 | 689 ||| FLEEEEING. 690 | D:2 | 690 ||| FLEEEEING. 691 | D:2 | 691 ||| FLEEEEING. 692 | D:2 | 692 ||| FLEEEEING. 693 | D:2 | 693 ||| FLEEEEING. 694 | D:2 | 694 ||| FLEEEEING. 695 | D:2 | 695 ||| FLEEEEING. 696 | D:2 | 696 ||| FLEEEEING. 697 | D:2 | 697 ||| FLEEEEING. 698 | D:2 | 698 ||| FLEEEEING. 699 | D:2 | 699 ||| FLEEEEING. 700 | D:2 | 700 ||| FLEEEEING. 701 | D:2 | 701 ||| FLEEEEING. 702 | D:2 | 702 ||| FLEEEEING. 703 | D:2 | 703 ||| FLEEEEING. 704 | D:2 | 704 ||| FLEEEEING. 705 | D:2 | 705 ||| FLEEEEING. 706 | D:2 | 706 ||| FLEEEEING. 707 | D:2 | 707 ||| FLEEEEING. 708 | D:2 | 708 ||| FLEEEEING. 709 | D:2 | 709 ||| FLEEEEING. 710 | D:2 | 710 ||| FLEEEEING. 711 | D:2 | 711 ||| FLEEEEING. 712 | D:2 | 712 ||| FLEEEEING. 713 | D:2 | 713 ||| FLEEEEING. 714 | D:2 | 714 ||| FLEEEEING. 715 | D:2 | 715 ||| FLEEEEING. 716 | D:2 | 716 ||| FLEEEEING. 717 | D:2 | 717 ||| STAIRDANCE 753 | D:1 | 753 ||| UPGRADING to +0 leather armour. 763 | D:1 | 763 ||| DROPPING +0 robe. 1119 | D:2 | Noticed Terence 1125 | D:2 | Killed Terence 1126 | D:2 | Reached XP level 6. HP: 36/36 MP: 7/7 1384 | D:2 | 1384 ||| UPGRADING to +5 ring of evasion. 1385 | D:2 | 1385 ||| READING scroll labelled PAMUIM IRAN. 1386 | D:2 | 1386 ||| READING scroll labelled SYUFU YBRATHYH. 1406 | D:3 | Reached skill level 3 in Fighting 1409 | D:3 | 1409 ||| STAIRDANCE 1419 | D:2 | HP: 7/37 [orc/+0 dagger of draining (3)] 1419 | D:2 | Killed from afar by an orc priest Levels and vault maps discovered: D:1: minmay_arrival_five_plusses, layout_basic D:2: layout_loops_ring, uniq_sigmund, uniq_crazy_yiuf_cottage, uniq_terence D:3: layout_basic, nicolae_figureground_pulse Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Ranged Weapons | 3 5 | 5.6 Fighting | 2 3 | 3.0 Dodging | | 1.5 Spellcasting | | 1.0 Hexes | | 2.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 97 | 64 || 161 Use: Scroll | 1 | 2 || 3 Armour: Robe | 7 | || 7 Leather armour | | 15 || 15 Dodge: Dodged | 18 | 22 || 40 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 79 | 281 | 78.1 | 43 | 2 | 4.4 +---------+---------+-------+---------+---------+------- D:1 | 48 | 0 | 0.0 | 28 | 0 | 0.0 D:2 | 25 | 281 | 91.8 | 13 | 2 | 13.3 D:3 | 6 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+-------