qw Level 1 of the Dungeon (8, -9, D:1) a +0 ring mail (12, -3, D:1) a staff of air (15, -16, D:1) a book of Cantrips (15, 17, D:1) a +0 short sword (26, -6, D:1) a +0 short sword (32, -1, D:1) a +0 dagger 2 stones (34, 18, D:1) 6 stones (35, 6, D:1) a +0 ring mail (39, -20, D:1) a +0 scale mail (42, -14, D:1) a +0 hand axe Level 2 of the Dungeon (25, 13, D:2) a +0 robe (33, 31, D:2) a scroll of fear (35, 37, D:2) a +0 whip (46, 53, D:2) a +0 whip a +0 leather armour (54, 40, D:2) a +0 club a +0 sling (58, 41, D:2) a +0 sling (64, 8, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 dagger a +0 robe an orc corpse (14, 7, D:3) a bat corpse (14, 10, D:3) a +0 robe (22, 5, D:3) a jackal corpse (23, 4, D:3) a bat corpse (24, 7, D:3) a jackal corpse (30, -5, D:3) 4 stones (30, 13, D:3) a +0 scale mail (34, -1, D:3) a +0 spear (36, -6, D:3) the +4 dagger of Accidental Termination {spect, rPois rC+ SInv} rC: It protects you from cold. rPois: It protects you from poison. SInv: It lets you see invisible. (37, -4, D:3) a +0 short sword (38, -6, D:3) a +0 dagger (38, -4, D:3) a +0 club a +0 dagger a +0 robe