qw Level 1 of the Dungeon (2, 0, D:1) a ring of magical power an amulet of magic regeneration (4, -22, D:1) a +0 club (5, -39, D:1) a +0 dagger (9, -26, D:1) 6 stones (12, -13, D:1) a +0 whip (12, -12, D:1) a +0 dagger (12, -8, D:1) a +0 dagger (13, -8, D:1) a +0 whip 2 stones (14, -51, D:1) 5 stones (14, -13, D:1) a +0 whip (29, -5, D:1) a scroll of poison (37, -30, D:1) a +0 short sword (40, -48, D:1) a +0 club (44, -47, D:1) a +0 robe (44, -12, D:1) a +0 scale mail Level 2 of the Dungeon (0, 0, D:2) 4 poisoned darts (1, 2, D:2) a +0 buckler (8, -9, D:2) a +0 ring mail (9, -5, D:2) a +0 spear (9, -4, D:2) a hobgoblin corpse (13, -18, D:2) a quokka corpse (13, -16, D:2) a hobgoblin corpse (14, -26, D:2) 3 stones (19, -26, D:2) a rat skeleton (19, -23, D:2) a +0 club a kobold skeleton (23, 5, D:2) a +0 club a goblin corpse (24, 10, D:2) a +0 dagger a stone a kobold corpse (31, -5, D:2) a +0 dagger (38, -7, D:2) a frilled lizard corpse (skeletalised by now) (39, -42, D:2) a +0 short sword a stone (40, -36, D:2) 7 stones (40, -2, D:2) a bat corpse (skeletalised by now) (41, -1, D:2) a +0 dagger