qw Level 1 of the Dungeon (8, -12, D:1) a ring of poison resistance (12, -10, D:1) a +0 spear (12, -2, D:1) 2 stones (20, -14, D:1) 3 stones a +0 dagger (31, -9, D:1) 5 stones (34, -20, D:1) a +0 club (35, -18, D:1) Maxwell's Memoranda Level 2 of the Dungeon (0, 0, D:2) 5 stones (1, 33, D:2) a potion of ambrosia a +0 robe (2, -6, D:2) 5 stones (3, 13, D:2) a quokka skeleton (6, 25, D:2) a frilled lizard skeleton (20, 31, D:2) a +0 dagger (23, -6, D:2) a +0 robe (23, 31, D:2) a scroll of poison (25, -7, D:2) a +0 robe (27, -1, D:2) 8 stones (29, 33, D:2) a There-And-Back Book (32, 22, D:2) a +0 short sword (37, 0, D:2) a +0 club (41, 28, D:2) a +0 hand axe (42, 24, D:2) a +0 whip 2 stones (45, 4, D:2) a +0 mace Level 3 of the Dungeon (0, 0, D:3) a quokka corpse (5, -1, D:3) a book of Air (13, -4, D:3) a +0 falchion a +0 ring mail (14, -11, D:3) 7 gold pieces (14, -3, D:3) 8 gold pieces (15, -8, D:3) a scroll of acquirement 8 stones (17, -11, D:3) an amulet of guardian spirit (17, -1, D:3) 11 gold pieces